Part one deals with the general principles of wargaming with miniature figures while the second part looks at wargaming particular periods from ancient to modern. Some of Featherstone's comments illustrate that the complexity vs. realism debate was not restricted to the board wargaming hobby: "If it is to be acknowledged that the game is the thing, to be...
From Back Cover The scope of wargaming is almost boundless. Wargamers can create simulations of the simplest encounter or the grandest strategy. Armoured warfare in miniature has a special appeal. The model tank wargamer can take advantage of the superb range of miniature model tanks available and the many books detailing modern weaponry to recreate this...
From the publisher's webpage: Battleship Captain is a simulation game depicting ship vs ship combat in the era of the battleship. The game covers warships produced in the pre-dreadnought (1890-1906), dreadnought (1906-1919), and World War II (1920-1945) eras, providing gamers the chance to replay a virtually unlimited number of historical or hypothetical...
Action Stations: Convoy Module. Used in conjunction with either Action Stations: Atlantic, or Battleship Captain, 3rd ed. (one of which must be owned to use this module), this module provides: a four-page rule folder (optional rules, and convoy scenarios), and 14 color, thick card counter sheets of ships from British, German, and French navies of WW2...
The game of Battleship Command allows players to take on the role of Second World war admirals commanding squadrons and fleets in the many theatres of the war at sea. The rules are designed for players to command fleets of one to 10 ships however larger actions can be fought if players wish. The rules are intended to be fast to play allowing an action to...
After the failed Martian invasion of the late 19th century new technology was recovered from their wrecked ships including anti-grav lifters and the age of the flying battleship began. In Battleships Overhead!, each player commands a squadron of ships as they battle for control of the skies across the world in the late 19th to early 20th century. Stats are...
Battlespace is an ultra-modern military tabletop solo game that is designed to be easy to learn and quick to play. A player starts by selecting 4 pre-made soldiers to form a fireteam that will enter a combat zone to achieve their mission’s objectives. The soldiers’ stats are easy to comprehend and have all of the information required to get them to the...
The Battle of Takur Ghar was a short but intense military engagement between United States special operations forces and al-Qaeda insurgents fought in March 2002, atop Takur Ghar mountain in Afghanistan. For the U.S. side, the battle proved the deadliest entanglement of Operation Anaconda, an effort early in the War in Afghanistan to rout al-Qaeda forces...
A set of miniature wargame rules for the Ancient period, encompassing early Greeks through Norman Conquest. "Battlestandard" was designed as a moderate-complexity treatment of Ancient warfare fitting between some recent, simpler Ancients systems and the highly detailed systems that have been hobby staples for many years. The basing system is compatible...
You and your friends are crewmates on a starship on amazing voyages where you will fight enemy ships and space monsters, explore strange secrets, make daring rescues and escapes, solve mysteries, and save the galaxy. This book contains the definitive complete second edition rules, compatible with all original game pieces or with the new second edition...
BATTLESWORN - BID FOR VICTORY FANTASY RULES Bid for Victory! BattleSworn is a simple set of rules for fantasy skirmish actions. Using a handful of miniatures in any scale and six-sided dice, two players can bring a game to a conclusion in around one hour. Table size is irrelevant. Distances are determined by terrain and by the position of enemies: no...