The game of Battleship Command allows players to take on the role of Second World war admirals commanding squadrons and fleets in the many theatres of the war at sea. The rules are designed for players to command fleets of one to 10 ships however larger actions can be fought if players wish. The rules are intended to be fast to play allowing an action to...
After the failed Martian invasion of the late 19th century new technology was recovered from their wrecked ships including anti-grav lifters and the age of the flying battleship began. In Battleships Overhead!, each player commands a squadron of ships as they battle for control of the skies across the world in the late 19th to early 20th century. Stats are...
Battlespace is an ultra-modern military tabletop solo game that is designed to be easy to learn and quick to play. A player starts by selecting 4 pre-made soldiers to form a fireteam that will enter a combat zone to achieve their mission’s objectives. The soldiers’ stats are easy to comprehend and have all of the information required to get them to the...
The Battle of Takur Ghar was a short but intense military engagement between United States special operations forces and al-Qaeda insurgents fought in March 2002, atop Takur Ghar mountain in Afghanistan. For the U.S. side, the battle proved the deadliest entanglement of Operation Anaconda, an effort early in the War in Afghanistan to rout al-Qaeda forces...
A set of miniature wargame rules for the Ancient period, encompassing early Greeks through Norman Conquest. "Battlestandard" was designed as a moderate-complexity treatment of Ancient warfare fitting between some recent, simpler Ancients systems and the highly detailed systems that have been hobby staples for many years. The basing system is compatible...
You and your friends are crewmates on a starship on amazing voyages where you will fight enemy ships and space monsters, explore strange secrets, make daring rescues and escapes, solve mysteries, and save the galaxy. This book contains the definitive complete second edition rules, compatible with all original game pieces or with the new second edition...
BATTLESWORN - BID FOR VICTORY FANTASY RULES Bid for Victory! BattleSworn is a simple set of rules for fantasy skirmish actions. Using a handful of miniatures in any scale and six-sided dice, two players can bring a game to a conclusion in around one hour. Table size is irrelevant. Distances are determined by terrain and by the position of enemies: no...
Knights and Knaves is a supplement for the Battlesworn: Bid for Victory miniatures rules. 18 new Classes: Tested against the basic classes of Battlesworn: Bid For Victory, Knights and Knaves adds rules for Acrobat, Alchemist, Assassin, Bard, Beast, Berserker, Chaos Warrior, Construct, Druid, Giant, Monk, Paladin, Pistoleer, Priest, Ranger, Swarm, Witch...
From the back of the book: Here is the definitive work describing mankind's method of transportation between the stars. Bound into the volume are ComStar Intelligence Summary FB-60 and excerpts from the standard 'DropShips and JumpShips Operations Manual'. The intelligence summary discusses the five major types of JumpShips and 20 major types of DropShips...
From the back of the book: REMATCH: CLAN vs INNER SPHERE A failed alliance tears a nation apart. Ancient rivals join forces. The winds of change are blasting across the worlds of the Inner Sphere, and the battle for Coventry is the center of the storm! In early 3058, following the disastrous Trial of Refusal with Clan Wolf, Clan Jade Falcon launches a...
Die Welt des 31. Jahrhunderts is the complete future-history of the BattleTech world. Authors Mai and Nick have taken every BattleTech product, including board games, novels, graphic novels, computer games, role-playing products, comic books, and the CCG to create an encyclopedia of every person, place, and event outlined. This book is profusely...