In the board game Shadowrun: Takedown, you and your friends assume the roles of runners, serving as mercenaries and deniable assets for powerful megacorporations. The corps have hired you and your crew to handle the covert tasks they prefer not to have on their official payroll. Engage in these missions, survive, and strive to achieve legendary status with...
Shadows & Syndicates is a crime & spy standalone, character-based and competitive 1-vs-1 trading card game. There is no deckbuilding and no meta. All players start on equal footing and enter a match for the first time with a TCG set instead of a deck. Few core rules and short card texts make entry significantly easier. Strategic depth, comparable to chess...
Truth or lie, who's on your side? You are all Undercover Agents hired to investigate each other. Some of you are law-abiding agents fighting for justice. Others are crooked operatives corrupting the law. You all meet at the same rendezvous point, but since everyone is undercover, no one is sure who is on their side. To signal to one another, law-abiding...
Competing spy organizations organizations manipulate attention and exposure at a diplomatic reception to gain the most influence. Players take turns playing guest or spy cards either openly or hidden into shared areas. Many cards increase the central Exposure track, which acts as a shared timing mechanism. As Exposure rises, players must decide whether to...
In Sharks with Lasers, you are a special agent trainee trying to pass an extremely dangerous field exam in order to claim your rightful place in the Mysterious Intelligence Agency (MIA). In this field exam, you are dropped into the fearsome depths of cold, dark waters and your goal is to reach a nearby island… alive. To obstruct any special agent trainee...
In this cooperative game, you investigate criminal cases along with the most notorious detective of all time. Follow the leads and gather clues. Go with your team and explore London in the Victorian era. To beat Sherlock Holmes at this game, carefully read the newspapers, follow your intuition, and use your deduction capacities. This is case 3 from...
Shibboleth is a five round micro strategy game for 2-4 players. In Shibboleth you play as a member of one of eight socioeconomic classes living in a city that is in the middle of a bloody revolution. In each round just like in each revolution throughout history there is a class that leads the revolution, a class that does the dirty work, and a class that...
Components: Gameboard (with moving parts), red and yellow checkers, instructions, scoring pegs Publisher's description: "Checkers with a new twist. The game board really shifts! Strategy and luck combine to make SHIFTY CHECKERS a fast moving board game. If you can't outplay your opponent, you might still get the breaks and win." Brief Notes: Don Adams (as...
Shinobi Spy & Supply is a small card game about 2 competing shops that sell all the gear Japanese fantasy spies need for espionage! However, when your clientele are Ninja, there’s literally spies around every corner. Will your shop be the most successful? The game ends when the small deck runs out. Before then, use the multi-use cards to serve customers in...
At the turn of the 16th century in Japan both the Emperor and the tycoon lost control of the country – the time when pushy and ambitious daimyos to subdue islands, the time for strong warriors to demonstrate their boldness and great warlords to show their art, the time when cunning secret agents decided a battle of the clans. In the tactical card game...