A Star Fleet Marines: Module I – Assault egy közepesen összetett társasjáték, 2 játékos részére, az átlagos játékidő hosszabb, akár 2 óra is lehet. A játékmenet erősen épít a moduláris tábla, a hatszög-rács, a szimuláció, a kockadobás és a rács mozgás mechanizmusokra.
Angol:
From the publishers website and press release: This is the first entirely new game system from ADB, Inc., in years. It brings infantry combat in the Star Fleet Universe to life...
From the publishers website and press release:
This is the first entirely new game system from ADB, Inc., in years. It brings infantry combat in the Star Fleet Universe to life in a way that allows ground battles to be fought simultaneously with the space battles portrayed by Star Fleet Battles, Federation Commander, Starmada, or A Call to Arms SF.
Over 500 unit counters portray squads of five Marines, snipers, engineers, commandos, and heavy weapons; or individual tanks and vehicles; or special game markers.
The very simple “shoot then move” system reflects the savage horror of war at bayonet point. Fast interaction is created by rules for opportunity fire and defensive snapshots, so both players are constantly acting, reacting, planning, and making hard decisions. Do you fire at those Klingon troops attacking your right flank — or hold the fire of your weapons for the main attack that has yet to appear (and might never)?
The full-color highly artistic map portrays the terrain on a typical planet far, far away, but rules allow you to designate the colored areas as crops, forest, swamps, marshes, or any of a dozen other types of alien landscape. The map even includes an active volcano and a river of lava!
Each counter is a group of five Marines (i.e., a "Boarding Party" from SFB or a "Marine squad" from FC, facilitating interactions) or a single vehicle (tank, ground combat vehicle, shuttle, or whatever). Each hex is 100 meters. While you can stack a lot of units in one hex (more infantry than vehicles, but still a lot), only a few can fire out of that hex in each direction.
The game system is one of player turns. On your turn, each of your units can either shoot or move, not both. Shooting comes first (after which the unit is turned upside down so that you remember not to move it), then movement, then you turn all of your upside down units right side up. When you shoot at an enemy unit, you cross-index the kind of unit that is shooting with the kind of unit being shot at, adjust this for any terrain that provides protection, and roll one die. The enemy unit might be destroyed, stunned (turned upside down so it won't be able to shoot or move on its next turn), or unharmed.
The first game module, SFM: Assault!, includes Marines, other infantry (commando, heavy weapons, engineers, Prime Teams, militia), and vehicles (tanks, trucks, engineer vehicles, command vehicles, and various light-armored troop carriers).
Units will be able to dig in, call for regular artillery or transporter artillery, do assault landings with shuttles or transporters, do close assaults, use opportunity fire to shoot during the enemy turn, and conduct air strikes with fighters or gunboats.
Kategória:
Sci-Fi, Háború
Mechanizmus:
Moduláris tábla, Hatszög-rács, Szimuláció, Kockadobás, Rács mozgás, Movement Points, Line of Sight
A társasjátékhoz oktató és bemutató videók nyújtanak segítséget! Nézd meg őket és nem lesz gond a szabályokkal!
Már ketten is játszható! Remek kikapcsolódás lehet pároknak is!
Hosszú játékidő! Ha egy egész estés/napos kikapcsolódásra vágysz ez a neked való!
Jelenleg egyik üzletben sem kapható a játék! Állíts be egy árufigyelést, hogy értesülj, amikor újra kapható lesz a boltokban!
The next STAR FLEET MARINES module is LAST STAND, portraying desperate battles by isolated units on faraway planets, fighting without hope that rescue can arrive in time. New scenarios include: Last Stand on Fang Hill, the Siege of Nucklow, the Siege of Phen Dien Du, Dragons’ Den, Tank Battle in the Zasu Pits, and more. New units include: outposts, heavy...
Improvise, Adapt, and Overcome! The pirates have beamed down to the planet. Do they have a secret base? Are they holding hostages? Time to send in the Marines! The Star Fleet Marines Battle Manual has all the published rules for Star Fleet Marines and the scenarios from the rulebooks in Assault and Last Stand. But wait! There’s more! Every additional...
Az alábbi játékok a hasonlítanak leginkább a(z) Star Fleet Marines: Module I – Assault társasjátékhoz