Guards! Guards! A Discworld Boardgame sees players taking on the role of newly recruited members of the Ankh-Morpork City Watch. With the Eight Great Spells missing from the Unseen University, the future of the Disc hangs in the balance. Each player is tasked with collecting and returning a number of the spells to the university before it is too late. Each...
Guerilla is based on the confrontation between Malaysia and Indonesia from 1963 to 1966. It simulates at section and platoon level typical operations of an infantry battalion in the First Division (Province) of Sarawak during the first half of the period of operations . . . Although an accurate simulation of the type of operations and tactics used...
Is a game similar to battleship, but you must to discover the oponent words. You have a card with some words and try to discover the words of your oponent. By turns, each player says a letter of the alphabet (asks for only one letter in his turn) and the oponent, answer with all the locations of the word in his own card (example: player 1 says the letter...
The goal of the game is to put all your 5 pawns onto the board, avoiding all the traps your opponents set. Each player chooses the character of his pawns (Kang, doctor Octopus, Magneto, doc Fatalis) and get 5 identical pawns with a drawing of this character. At the beginning of the game all players must be upon the same secret base (red or blue): they...
Protect your farm from all kinds of harm! You’ve decided to add fences to your large farm. Anything to keep the nosy neighbours away, right? But shhh, you have to build them secretly! Whoever guesses the fences made by the other farmer, wins. Think smart, guess patiently and fence away! In Guess the Fence, you must protect your farm from all kinds of harm....
Guild Quest tells the story of the last great quest ordered by the king of Hawksvale. Each turn, a player will have the choice to either pursue the quest, or find an inn or tavern to recruit more heros. Quest cards describe an obstacle your guild of adventurers must overcome or even a raid against another player. Battles are resolved by placing heros in a...
Guilds and Gambits is a fantasy battling card game that draws inspiration from auto battler video games, deck-building board games, and trading card games. In this world, two players assume the role of rival guild masters, recruiting guild members, acquiring powerful items, and battling it out until one remains. Be the first player to eliminate your...
Players are guild masters of rival adventuring guilds who must wisely divide their crews of lizard-riding gophers and spell-casting badgers into questing parties to gain gold, power, and new recruits to strengthen their ranks. Each round, four quests will be available to compete over, each with their own unique criteria and rewards. During deployment...
Gulf War is a Malaysian board game from 1990, using as its theme the then ongoing war in the Persian gulf. Its game mechanism is borrowed from An Qi (literally dark chess, because pieces are covered at the start and so unknown to the players: it is a game played using Xiangqi pieces). Each side has a number of pieces ranking from President down to Hostages...
A card game of backstabbing your friends. Created by Summer Igloo Games, Gun In A Knife Fight is a game where players take turns drawing cards and either playing attack cards on each other or playing action cards to mess with another player’s plans. Everything ends when someone draws the gun card at which point scores are added up. The player with the...
Gunfights & Gamblin' captures the spirit of the American "old west" in larger-than-life fashion. It pits 2 to 4 players in an epic team battle over a pioneer town. The question is: are you feeling like a pioneer, or a renegade? Do you want to build the town, or burn it down? Players are immediately pulled into the experience from the moment they pick one...