Grandma Goblin tells her grandchildren a cautionary tale: do not go into the dungeon, you might get slaughtered by an adventurer! Players embody different noble factions who work to clear the dungeon from its monsters, placing dungeon tiles, moving their explorers and sending heroes to face the combat. The game ends when the dungeon is closed and all...
This trick-taking game is a standard deck playing card game and can be played in teams or not. The deck is dealt and each player is given thirteen cards; if played in partnerships, partners sit across the table from each other. Players begin the game with 9 points. The goal is to reach 0. Play begins with a person leading a trick, other players must follow...
Publisher's summary Nine Beasts and Crusaders in Moosingal (Moosingal no 9 Hiki no Maju to Tennku no Kishidan) is a Japanese card game set in a mythical land, a place where the Makai and the local world meet Moosingal. There, nine animals were gathered as an Order, to recapture humans who won't grow old. But to protect the area from monsters, the Sky...
Humanity has defied the Abyss. The changes brought about by the Renaissance led men to question themselves, and among them, one had the revelation that salvation would no longer be achieved through faith. He, the Supreme Leader, founded the Order with the sacred purpose of reaching Heaven through Inferno, conquering the territory by force. Embodying the...
Niner is a small bidding trick-taker for 2 players loosely based on David Parlett's Ninety-Nine. Both players are dealt a hand of 10 cards from which they must choose one card to act as the bid for the round. Among the undealt cards, the top card is flipped over to reveal trump. The trump suit acts as another bid. The player bid and the trump card together...
Trick-taking card game for three in which players must sacrifice cards from their hands to bid the number of tricks they will take. It uses a standard deck of cards, shorted to 6 through Ace in each suit, plus one Joker. (A more recent version of play omits the joker.) To bid, lay aside three cards from your hand; the suit of those cards determines how...
Nineveh, unlike any deck of cards in existence today, is a card deck system consisting of 67 cards and features more than 20 unique card games for 1-13 players. Resurrected from the ashes of the ancient wicked sin city of Nineveh, after the Babylonian conquest of 612 B.C., comes the root of all card games, the NINEVEH CARD DECK. This patent-pending deck...
Nineveh: No Mercy is a series of 5 card battles in which the player playing the red deck plays 2 cards, while the player playing the blue deck plays 3 cards. The higher total wins the battle. Nineveh: No Mercy is based on true historical events. Starting in 626 BC, a series of civil wars have weakened the Assyrian Empire, thus emboldening occupied...
Nineveh: Tug-of-War is a series of 6 card battles in which each player plays 3 cards each. The higher blue or red total wins! Nineveh: Tug-of-War is based on true historical events. After the death of the Assyrian King Ashurbanipal in 631BC, a series of civil wars ensued between his sons, Prince Ashuretli and Prince Sinshar, in a struggle for control of...
A precious scroll has been stolen! You must use your ninjas to retrieve it. But be careful, other ninjas are after the scroll as well. And not all scrolls are genuine! You must cleverly avoid taking fake scrolls and trick the other ninjas into taking fakes! Ninja Scroll Trick is a trick-taking game which consists of 3 rounds, each divided into a...
“Ninja Tricks” is a trick-taking game featuring a special “must-not-follow” rule: you may not play a card of the same suit as any suit that has already been played in the current trick. The goal of the game is to have the highest total score at the end of all rounds. Cards that lose a trick become Scroll Cards, which you can use in future tricks. If you...