Oh Hell! is a trick taking standard deck playing card game. The object is for each player to bid the number of tricks they think they can take from each hand, then to take exactly that many; no more and no fewer. Points are awarded only for making the bid exactly, and are deducted for missing the bid, either over or under. The hook is that at least one...
In Ohio all players start with an identical hand of cards, numbers 1-10 plus one "Ohio" card. After the lead, on your turn you must either pass or play a lower card. When everybody else passes, the last player to have played a card collects for purposes of end-of-game scoring the whole pile of cards (which for convenience will be called a trick) and then...
In おかしなおちゃかい (Okashina Ochakai), players compete in two teams of 2 players each. It is a trick-taking game in which players are not dealt a hand of cards, but will draw them one at a time from an initial hand. The cards show the expected suit and rank on the front, and some cards also show a point value (positive or negative.) All cards show their suit on...
This game is based on Phat, a Scottish member of the All Fours family (whose members include Pitch, Pedro, and Don). Twenty-one tricks are played each hand; the object is to peg points on a Cribbage board for capturing valuable cards. The game end is triggered when someone pegs 180 (or more) points. The hand is completed and the player with the higher...
In Old Men of the Forest, players collect resources that enable them to rescue orangutans – but if you waste resources while doing so, you'll be punished at the end of the game. To set up, shuffle the fifty-card deck (cards in five suits, numbered 1-10 in each suit), then deal each player ten cards. Shuffle the 16-card orangutan deck, then lay out 4 or 5...
Olé11 is a soccer inspired strategy game where you get to be a coach and build a team of 11 players to score goals. You win Olé11 by scoring more goals than other coaches. The match is played in two halves, with three goals to win in each half: SPRINT: Be the first to build your team of 11 TEAM: Have the most players from your team STAR: Have the highest...
Olika is a trick-taking game designed for three players (with variants for two and four). Each hand, players secretly select bid cards that show how many game points they stand to win or lose, and whether they're aiming to get the most card points, the fewest or somewhere in-between. After each player has dealt once, the bid values increase so the stakes...
In this game, the trump is defined by the color of the god played by the player who engages the trick. Let’s imagine our player, playing as Artemis (whose color is purple), played a purple card. They are playing their own color, so they are playing the trump suit. Other players have to provide purple and have to rise (to play a higher value card). If they...
"Ombre" is the first game where the trump suit is decided by bidding. It is played with a standard deck of cards without the 8s, 9s and 10s. Each player is dealt 9 cards, and after that they bid how much tricks they can take. The highest bidder plays then against the two other players. The game represents a battle of the 17 th. with it's officers and...
Omegaland is a game built around a tarot deck themed after a Mad Max type of world. Omegaland situates tarot in a dystopian world where resources are scarce and violence is rampant. Society has been brought to its knees but humanity and hope manage to shine through in this intense 78-card tarot deck. With fascinating back stories in the 52-page booklet...
Omen Quest is a slight trick taking card game based around 5 rounds, where two players or a 4 player co-op on two teams try to out do their opponent with effective card combinations to win each round with the objective to win best out of 3 before the game ties into a death match in the 5th round. Players maintain 5 cards or 3 cards for 4 players and...
In the trick-taking game Oment, players are each secretly a human or a demon, and the scoring of white "holy" cards and black "evil" cards is reversed for the two groups. Special cards include the "Lightning (1 & 13)" card, which is the strongest but must be passed to other players, the "Hellhound (6)" and "Rosary (8)" cards that double their points as...