The Game of Goose is an ancient children's classic, possibly tracing its roots all the way to the Ancient Egyptian game of Mehen which was played in early Old Kingdom times. Francesco de Medici in Italy sent a copy of this game to King Felipe II of Spain during the 16th century. It became one of the most popular games in Europe during that time. Circa...
Simple children's race game. Players roll a die to determine how many spaces to move and race around board to get back to the nest which contains the "Golden egg". It would take 68 spaces to go around the track from, and back to, the nest. Markers - Each player gets one marker of a unique color. Die - The player can advance as many spaces as thrown on the...
This is a Monopoly spinoff where the properties are various businesses in the community Lansdowne, Pennsylvania. Many of the components are generic, and can be used by similar games about other communities. Only the board and the box are unique to this game about Lansdowne. It appears this game was produced in 1989 as a fundraiser for the Lansdowne United...
Parcheesi with a Shakespeare theme. Each space has the name of a Shakespeare play. Movement is by dice. The board contains "pick card" spaces, which do standard "move forward 4", "move back 3", etc. In the tournament game if you can name a previously unnamed character from the play your pawn is on you can move bonus spaces. Players win by getting their...
A compelling mix of chaos, strategy, and convenient alliances. Switchboard is provides a new twist on pawn race games by adding the chaotic and strategic mechanic of the ability to switch board components and send any pawns on the components with them. Action cards in the deck allow players the opportunity to move every component of the modular board to...
A roll-and-move race game portraying the hazards faced by Arctic explorers. The game was first published in 1909 by McLoughlin Bros. and again in 1910 by J.W. Spear. The rules of the two versions were slightly different. In the McLoughlin version, up to four may play. An "indicator" (spinner?) is used to generate numbers from one to six for movement...
The gardener and the snail start at their houses near space 1. The players roll a die and move their pieces accordingly. The first to get to the cabbage (between the spaces 29) takes the cabbage and tries to get it into his house. If the other player gets on the same space as the one with the cabbage, he steals it . At space 13 the players may change...
For this game you need two dice. Glue the cut-out traffic light discs (red and green) onto a die. One player gets the traffic light die and his neighbor gets the right die. In addition, each player gets a Halma figure. The game starts at the top left in front of the house. The winner is the first to reach the school with a direct throw. The player with the...
Each player receives a pawn, which they place on the starting position of the same color. The first player to roll a 6 begins to march in the direction of the arrow according to the respective dice result. For each fitness space, they must perform the exercise indicated there 5 times. As a reward, they receive a point chip, which they place on one of the...