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  • Decription from the publisher: Before World War II America anticipated a war with Japan and created Plan Orange. Hell in the Pacific allows owners of the classic Victory in the Pacific to test out a war between Japan and America in 1931 or 1935. It is a conflict unlike the actual Pacific war, dominated by fleets of battleships, with aircraft playing an...

    • Max. játékosszám: 2
    • Min. játékosszám: 2
  • Rare add-on for Avalon Hill's 'War at Sea (Second Edition)' and 'Victory in the Pacific' series but also a standalone game. Includes (688) 1" square styrene counters that can be used with the original games or with the included (4) maps and a (48) page rulebook for combined global game. The maps are 21" x 27" and there are two Pacific and two Atlantic maps...

    • Játékidő: 240 perc
    • Min. játékidő: 240 perc
    • Max. játékidő: 240 perc
    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
  • War at Sea is the classic game designed by John Edwards of Jedko Games and entrusted to L2 Design Group to reproduce this fine classic game in the custom you are used to from L2 Design Group. A naval simulation of the Second World War naval battles in the Atlantic Ocean and the Mediterranean Sea, this game has all the big battleships and carriers of the...

    • Játékidő: 180 perc
    • Min. játékidő: 180 perc
    • Max. játékidő: 180 perc
    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Komplexitás: 2/5
  • Argentina and Chile almost came to blows over Patagonia at the turn of the century before war was averted. What if peace negotiations had not been achieved? Who would have won the naval contest? Now, using Avalon Hill's Victory in the Pacific (VITP), you can find out for yourself. Avalon Hill games, though dated, are still among the most fun to play....

    • Min. játékosszám: 1
  • Fans of the classic naval wargames War at Sea and Victory in The Pacific have for many years combined the two into an ad hoc simulation of the global naval struggle that was World War II. There were issues, however: a wide variety of house rules, battle resolution that drastically changed depending on the sea area in which it took place, to say nothing of...

    • Max. játékosszám: 4
    • Min. játékosszám: 1
    • Komplexitás: 3/5
  • From "The Object of the Game": To control the seas as much as possible during the period of the war. The winner is the player with the most "Points of Control" after 8 turns. The game represents surface action between capital ships in WWII. The mapboard is an abstract rendering of Europe/Eastern USA/Brazil and surrounding sea zones, divided into large...

    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Ajánlott életkor: 11+ éves
    • Komplexitás: 2/5
  • The War Between the States is a basic rendition of the conflict in the United States between 1861 and 1865. The 22" x 34" board covers the area of conflict. Using a simple combat system of highest die roll, this game offers a twist: cards are gained by successful combat between players and the cards gained offer players advantages or create disadvantages...

    • Max. játékosszám: 6
    • Min. játékosszám: 2
    • Komplexitás: 2/5
  • The War for Heaven and Earth is a board game that pits the forces of Light versus the forces of Darkness. Players battle upon a huge map of Earth (Gaia) and move between the continents via Ports. Players begin with an Ascended Master who creates Magicians and Knights who must all work to 'align the territorial planes' in Body, Mind & Spirit. Players employ...

    • Játékidő: 120 perc
    • Min. játékidő: 90 perc
    • Max. játékidő: 120 perc
    • Max. játékosszám: 2
    • Min. játékosszám: 2
    • Ajánlott életkor: 16+ éves
  • Fans often call it "Axis and Allies on Steroids". The rules and mechanics are similar enough to Axis and Allies, but there are a few differences and additions. The game, like Axis and Allies, covers the entire war from a strategic level with areas corresponding mostly to countries, with larger countries broken down. The map is a gargantuan 4' x 8' with...

    • Játékidő: 240 perc
    • Min. játékidő: 240 perc
    • Max. játékidő: 240 perc
    • Max. játékosszám: 6
    • Min. játékosszám: 2
    • Ajánlott életkor: 12+ éves
    • Komplexitás: 4/5
  • A new century has dawned for all pups and dogs on the great island continent of Doggerland. But the hope of a shining new future has quickly darkened. The nations of Doggerland fortify their borders, mobilize troops and artillery daily. Though many fear war, many more welcome it as the opportunity for glory and patriotic display. Little do they understand...

    • Játékidő: 180 perc
    • Min. játékidő: 90 perc
    • Max. játékidő: 180 perc
    • Max. játékosszám: 6
    • Min. játékosszám: 1
    • Ajánlott életkor: 14+ éves
    • Komplexitás: 4/5
  • User Summary: What originally was intended to be just a bad joke and a infamous critique against the chaotic situation of violence caused by the continued struggle for power between the government and the several organized crime groups in the city of Rio de Janeiro can become the first wargame situated in an authentic Brazilian context... if it would ever...

    • Játékidő: 120 perc
    • Min. játékidő: 120 perc
    • Max. játékidő: 120 perc
    • Max. játékosszám: 6
    • Min. játékosszám: 3
    • Ajánlott életkor: 10+ éves
  • War in the Age of Magic is a set of fantasy wargaming rules based on the "square bashing" grid system pioneered by the "Rules for the Common Man" team. The rules are for 15mm mass battles set in "Dark Ages" mythic lands. Rules include battle lists, victory conditions, magic, monsters and heroic combat. Only 6 sided dice are needed. 46 pages plus 1 quick...

    • Játékidő: 60 perc
    • Min. játékidő: 60 perc
    • Max. játékidő: 60 perc
    • Min. játékosszám: 2
    • Komplexitás: 2/5
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