Building on the popularity of Football Bones we have introduced a smaller footprint version. The game engine remains the same, founded on the Statis Pro Football engine, we have streamlined the game. We replaced player cards with team sheets and made other changes to the play resolution process that makes a play completed in under a minute and on a tiny TV...
Requires: 1) the printed cards with the game. (63 cards) 2) a game that is multiplayer that you really want to play solitaire. Time to play the game: Really depends on what you want to play. Expect to double the normal time for gameplay when using the system for the first time. This will shorten substantially after playing it a few times. Concept: The Solo...
In the Pacific War that began in 1941, aircraft carriers and their aircraft became the main players in naval battles. However, during the night when aircraft could not fly and in bad weather, cruisers ans destroyers fought fiercely with their guns and torpedoes. The Solomon Naval Night Battle game recreates the surface battles between the Japanese and...
Historical simulation of the Air-Sea-Land campaign waged on and around Guadalcanal in 1942. Game begins with US invasion and portrays the subsequent Japanese attempts to retake this strategic area and the American efforts to hold it. Each Turn simulates a week of real time, during which players deploy, have combat and attempt to achieve objectives. Has a...
Some Corner of a Foreign Field is a squad level modern combat game for 4-15 models per side. Using just a d20 or two, it models close range infantry firefights on boards from 2x2 to 8x8. Make sure you bring plenty of cover, because if you're hit, there's a good chance you're going down - better to not get seen at all! Including rules for off-board support...
Somewhere far beyond: Prairie Grove 1862 is a print & play only wargame, on this battle fought in Arkansas 7th December 1862, as a sideshow to the principal theaters of war during the American Civil War. It is the second entry in a system premiered with the succesfull and Charles Roberts Award nominated Innocence Lost: the battle of Bull Run. It is a...
Somme 1918 is the second game in a series that covers all of the offensives on the Western Front in 1918 and the Sequel to Marne 1918: Friedensturm. Somme 18 is different from Marne 1918 because it covers only one battle, Operation Michael, while Marne 1918 simulated a series of offensives, from Blucher to Friedensturm. The result is a more intense and...
A simple yet engaging, tactical trench warfare card game themed around the misery and glory, the hope and despair of one the most historic battles in human history i.e. World War I - Battle of the Somme. It features a patently new and unique COVER AND REQUISITION wargaming system that allows for: 1. 2 player fast paced action 2. Tactical turn-based...
"THE TROOPS HAVE BEEN DEPLOYED. YOUR ORDERS, SIR?" Drums & Shakos Large Battles is a set of miniatures rules for large napoleonic battles. Each player controls a Division of two or three Brigades. Designed to be played in less than three hours, its mechanics force participants to make tactical choices. Drums & Shakos Large Battles rewards good management...
Beaver Wars Campaign Rules & Scenario Book The Beaver Wars is a set of campaign rules to refight this 17th-18th century conflict between Native American tribes in colonial North America. Included in this 75-page book: 18 scenarios with maps for campaign skirmishes, or your own pickup games! Extensive, well-researched history on the Beaver Wars time period....
Pequot War Scenario Book: Wargame Scenarios Retelling the story of the Pequot War in New England, July 1636 to September 1638 Refight the Pequot War in 12 Scenarios! Scenarios with maps, orders of battle, special rules, and victory points Narrative retelling of the History by stages of the war through scenario introductions New or modified Traits to Song...
One thing remains true for the unaligned forces in the War of the Five Kings, whether they’re fighting for coin, self-interest, or simple survival, they always remain true to themselves. They are a wild card that can be added to any army in the game. Some Heroes, like Roose Bolton and Ramsay Snow, are most at home on the battlefield alongside their men....