The unrest in Westeros has created a large market for men willing to sell their services to any House willing to pay. The Stormcrow Archers unit box gives commanders a dedicated ranged attack unit for their forces. Their Longbow attacks can be used to thin out enemy ranks from a distance. Being mercenaries has also made them thrifty, receiving a one point...
Sons of Mars is a rule set that gives players the ability to recreate the gladiatorial games of ancient Rome on the table top. Build your ludus from the ground up and take to the sands of the arena with a deep campaign system that has gladiator progression, ludus expansion, special events and much more. The combat system in Sons of Mars aims to take the...
Sorcerer is a fantasy wargame. Each player has an army consisting of Sorcerers, human infantry, and magical units (trolls, demons, and dragons). Sorcerers specialize in types of magic represented by 7 different colors. Sorcerer adds a twist to the old "combat differential" system (attack strength minus defense strength) by adding a circular system of...
Based upon GT Publishing's Commit the Garde! rules for Napoleonic warfare, Sound the Charge! is intended to simulate battles of the American Civil War on the grandest of scales. Based upon the Napoleonic rules Commit the Garde! entire epic battles are represented in Sound the Charge! No longer must the players extrapolate the results of the entire battle...
The first add-on scenario for Sound the Charge! Published just in time for the 150th (okay, the 150 1/2th) anniversary of the battle which marked the High-tide of the Confederacy. This scenario pack actually includes 6 scenarios; the classic historical version of the battle (July 2nd and 3rd, 1863), the smaller meeting engagement representing the first day...
September 19th-20th, 1863 - September 19th-20th, 1863 – After successfully maneuvering the Confederate army out of central Tennessee, General Rosecrans proceeded to maneuver to take Chattanooga in order to threaten Atlanta. Successfully outflanking General Bragg, the confederates withdrew from Chattanooga and withdrew to a heavily wooded position on the...
It’s 1854 and a mysterious epidemic is sweeping through London Town. Only you know the crucial detail: the contaminant is in the water. Work together with your team to find the source well and shut down the pump before it’s too late… The Source is a cooperative deduction game for 4 to 8 based on real events. Unlike traditional card games, The Source gets...
"South Africa: The Death of Colonialism", is a two-player operational level wargame simulation of a possible revolt of that nation's Black majority (Black Nationalists) against the White South African government (Republic of South Africa Government) and of the government's reaction to such a revolt. Subtitled 'The Death of Colonialism', this game was first...
South Pacific (SPac) is an Empire of the Sun (EotS) C3i Scenario Variant by RBM Studio that uses the full scope of its parent design. While South Pacific is a complete stand alone game, all of the tactics that work in EotS work in SPac. What is unique about SPac is the smaller map region (see C3i 30 back cover image) focuses and significantly simplifies...
The South Seas Campaign, 1942-43, designed by Joseph Miranda, is a two player, strategic-level wargame of intermediate complexity that covers the struggle for control of the naval, air and land lines of communication between Australia and the US during those two years. Most ground units in the game represent divisions, brigades or regiments. Aircraft units...
SOVEREIGN OF THE SEAS is an uncomplicated war game centered on the naval aspects of the series of wars between England and the various European powers between 1756 and 1805 for dominance of the world’s oceans. The game depicts this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather...