1904. The Japanese have invested in the city of Port Arthur, a crucial naval base for the Russians. The city is heavily defended by redoubts and forts. The Russians are confident that the Czar will be proud of their defense, despite the continued bickering among their generals. The Japanese have 100,000 men for the siege, but soon realize taking the city...
From the publisher's website: ""The Romans knew not…how deeply the greatness of their own prosperity and the fate of the whole Western world were involved in the destruction of the fleet of Athens in the harbor of Syracuse.” Arnold Say what? The ‘fate of the whole Western world?’ Syracuse? How? Simple. If the Athenians had taken Syracuse, during their...
This game was published in Vae Victis magazine #139. It's a bonus for Cortés et la conquête du Mexique 1519-1521 which was published in Vae Victis #137 and offer to play these battles separately or with the campaign. It allows you to resolve the siege on a special tactical map when it is held in ZS 22 of Tenochtitlan or to independently simulate the Noche...
Broadly based upon "Sword and Pistol" and "Sword and Shield" by the same author, SIEGE is designed to play out siege warfare in the ancient and medieval periods in a relatively fast game. One figure represents 8 men. Written for 15mm miniatures the rules are adaptable to other scales. Percentage dice are used, there is a points system for those who want...
圍城楚歌:抗戰之徐州會戰 ("Siege Songs: Battle of Xuzhou") is a two-player board wargame that simulates the battle of Xuzhou, Dec. 26, 1937 to June. 9, 1938. "Siege Songs" is the second game in the War of Resistance series. Each turn represents 1 week and each hex is about 10-12 km across. One player commands the Imperial Japanese Army (大日本帝國陸軍) and the other player...
Sign of the Pagan from Richard Berg portrays the most famous battle of one of history’s most feared figures – Attila the Hun. It is considered by some to be the battle that saved Western Europe from the Huns and, for the most part, put an end to Attila’s wide-sweeping drives for loot. The Battle of the Catalaunian Fields was fought as the age of the Roman...
A ship-to-ship scale game of tactical naval combat in the age of sail. 1:1200 scale, 1" per knot per minute, 1.5 minute turns. "Set to cover the period of the Revolutionary and Napoleonic Wars, these rules may also be used for the period from 1782 when Britain began to use the cannonade. The Fast Play series has been devised for players who want a game...
Silent Death is a space combat game, normally played with miniatures. Most ships are fighter and heavy-fighters in size, but there are expansions to include gunboats and small capital ships. Each ship has a control sheet to make all bookkeeping (mostly damage and ammo when necessary) easier. The game is normally played in 10 turns, each player alternate...
"Silent War" is a solitaire wargame simulation of the United States' submarine war against Imperial Japan during the Second World War. The scenarios allow players to recreate various stages of the war or the entire campaign. In each of these scenarios, the player takes on the role of Commander Submarines, US Pacific Fleet (ComSubPac), deploying available...
(from Compass Games website:) Bring added realism to your submarine campaign with IJN, Imperial Japanese Navy, the first expansion pack for Compass Games’ award winning SILENT WAR. Every Japanese warship down through the large destroyer escorts and the major auxiliary cargo ships and tankers are provided in two full countersheets with 336 new playing...