It is an expansion for The Men Who Would Be Kings that explores the upheavals of late-19th century Japan, with its unique mixture of Western European influences and strong local military traditions. Inside you will find: Detailed historical context in the tradition of the H&GL New Upgrades New Unit Types A series of Unique Military Commanders Six New...
Do you believe in Meritocracy? How sweet. In Mentirocracia, you will discover what really happens behind the scenes of the corporate world. Start from the bottom, dream big, and pull as many rugs as necessary to achieve the much-desired promotion. But beware: your coworkers will do the same to you! To "help" you on this journey, you will receive valuable...
Expands the original game for up to 7 players; includes new equipment cards; includes new dictator cards. Cool Factors: Adds three extra players to the base game. Introduces new dictator chaos including the assassin! Doubles the equipment over the base game. Description: MERC is a strategy game where each player hires and controls a team of mercenaries...
Publisher Description Mercenaries, Dogs of War, a role-playing or miniatures game of late 20th century mercenaries. Rules include complete weapons lists, character generation, scenarios, maps, floor plans, which are excellent with or without a GM. User Summary A military-themed RPG co-authored by Carl Smith (of TSR and Pacesetter fame) and Jim McHone. This...
On Christmas Day, 1985, Mali invaded Burkina Faso over a dispute in the contested Agacher Strip. In what became known as the Agacher Strip War, two of the poorest nations on earth fought over a strip of the southern Sahara. Air operations featured prominently, but there were no air-to-air combats. By the time of the Agacher Strip War, Burkina Faso had just...
Mers-el-Kebir, 1940 is a solitaire game based on the Royal Navy's attack on part of the French fleet along the coast of North Africa, at Mers-el-Kebir, in 1940. The game is among that rare lot of simulations that may be played equally well by two-players or solitaire, and if solitaire, by either side. The game uses the Advanced Salvo! system to handle WW2...
MetalKrushers is an action-packed game of mobile metal mayhem. Players construct their Krushers by determining factors such as chassis size, weapons, shields, armor and more. Once built, players maneuver their Krushers into one of the futuristic arenas and the fast-paced melee begins. Krush or be krushed is the name of the game. Take your place at the top...
The game aims to be a simulation of the 1 Mile/1,500 metre race with the ability to match runners from different eras against each other, so for example Jack Lovelock and Sidney Wooderson can take on Coe and Ovett. The statistics of the historical runners have been modified so that they can compete with the current racers. Components are the rule book (a5...
An expansion for Metric Mile from Jeff Packe and Terry Goodchild that adds 50 milers to the original set - 36 new, 12 revisions to milers in the original, and a 2-runner 'freebie' of Jeff Packe's personal picks as threats for the World Championship. Also, the four milers that were issued with Replay Report (newsletter) have been re-worked and included with...
Metro City Meltdown is a co-operative disaster management game for 1-4 players, which takes around 1 hour to play. Taking place over 8 days, can you and your team protect and serve a city gone crazy and leave it whole at the end of your term? Sounds easy? Budget restraints, wild weather and angry citizens all contribute to the city’s decline. Oh and don't...
Metromachia aka the Geometrical Game is an ancient boardgame in which pieces in the shape of geometrical solids are meant to represent cavalry, infantry, and officers in a simulation of warfare. Each of the two players take turns moving their pieces, capturing their opponent’s pieces by various methods. When one player captures his or her opponent’s...
Vae Victis issue 19. This issue's game reprises the system used in Vae Victis issue 1 (Tunisia 1943), with some significant differences in the combat rules, to depict the German invasion across the Meuse in the spring of 1940. This game also includes a scenario and counters for "Cry Havoc!" from Standard Games. As with all Vae Victis games, the counters...