Mêlée is a maneuver and fight, dice-less card game of medieval hand-to-hand combat. The game is for two or more players. It recreates combat with playing cards that represent individual warriors and warhorses. In game play, Mêlée is like a traditional miniatures game, except that it uses cards rather than miniatures -- i.e., a miniatures game without the...
MelodieXpress - is it music poured into a game? ... or is it a game filled with music? It’s so hard to know! Theme At its heart MelodieXpress is a game about music. Actually it’s a whole lot of games about music. MelodieXpress uses a series of card games to teach the elements of music theory, and to teach the players the skills of sight-reading and...
The MelodieXpress Composing Music Pack takes up where the MelodieXpress Note Reading Pack leaves off. Composing Music adds more and cards and more games to extend the fun and increase the learning. Overview At its heart MelodieXpress is a collection of games about music. The packs include playing cards based around music notation - notes, clefs, key...
It's 2020, and a disaster has occurred, damaging nuclear reactors around the country. There's no time to lose; your help is required, and you must lead an evacuation operation to get your people to safety. Rescue them in time! The game board in Meltdown 2020 is composed of twelve tiles, each consisting of seven hexes. Seven nuclear reactors and two...
The Ypres salient, a 6 mile (10 km) jut into German held territory, was established after the First battle of Ypres in the autumn of 1914. The position was tentative being surrounded by German forces on three sides. As a result, the Allies started to dig-in forming defensive trenches. The Germans followed suit starting the race to the sea that culminated...
Rush to Victory are 28mm Wargame rules for North Africa. This is a Campaign system. The actual game rules are based on the Memoir'44 boardgame. You will need a copy of the boardgame in order to play. These rules enables you to take the boardgame to the tabletop. Rush to Victory is a campaign system that enables 2 players or 2 teams of players to play a...
"The VE-Day Scenarios commemorate the last battles of 1945. Relieve the men of the 79th US Infantry trapped in the two encircled towns of Hatten & Rittershof; take command of the 44th British Brigarde and its flamethrower tanks during Operation Veritable; cross the Rhine with the men of the 'All American' 82nd Airborne; or gather your friends to assault -...
Men of Honor is a new generation skirmish wargame, a new 28mm miniatures game for 2 or more players controlling 2 factions that fight for the control of the city. The modular game board allows to quickly set up the playing field in an exact and proportionate scale. Measuring 90 x 90 cm (36 x 36”), it reproduces a part of a hypothetic north american city...
Conflicts of the Normans and their successors in the 9th-11th centuries The Normans, and their successors, had a large impact on history. Normans, from Nortmann (northman), were originally Viking raiders that settled in what would now be northern France. Normans gained territory as far away as southern Italy and Sicily, and modern day Syria. They were...
Men Under Fire is a one-to-one scale miniatures wargame, using individually-mounted figures, vehicles, and heavy weapons. It is a tactical wargame, not a skirmish game. Players control as much as a full company of troops on the table, and maneuver squads and platoons as units. The game uses D6-based fast-playing rules, while still capturing the command...
The Men Who Would Be Kings is a set of rules designed for fighting historical or Hollywood colonial battles in the mid- to late-Nineteenth Century, from the Indian Mutiny to the Boxer Rebellion. Large scale colonial clashes tended to be one-sided affairs, but there are countless reports of brief, frantic skirmishes in every colonial war--where either side...