Designed to recreate actual battles, In Deo Veritas focuses on the command decisions needed to maintain the motivation of the army. The six actual battle scenarios provide a range of different challenges from the warfare of the seventeenth century. Battles are played at the brigade level with all major elements are on 75mm/3" wide bases. Using smaller...
In Europe, the first two decades of the eighteenth century were characterised by almost constant warfare. Western and Central Europe had been involved in the Nine Years’ War that ended in 1697. The peace was shortlived and by 1701 Western Europe was once again plunged into a new conflict, the War of Spanish Succession. Elsewhere, Denmark, Russia, Saxony...
The Battle of Ypres, 1915 Low to medium complexity wargame covering the famous World War I battle. The playing covers half the full-size (22x30") mapsheet, the rest occupied by the necessary charts and tables for the game. Suitable for solo or 2-player play. Includes an attractive historical booklet as well. Components: (1) Rule booklet; half-page in...
In Fours to Heaven is a strategic level board wargame about the first campaign of the Second World War. Battle for Poland, that took place September 1st to October 6th, 1939. The game portrays dramatic clash between Poland and Hitler's Third Reich. It was the first introduction of what will be later called "Blitzkrieg" tactics. From military point of view...
In Harms Way gives you the flavor of naval surface actions from the 1890's thru 1945. More importantly it accurately portrays each ship and it's capabilities allowing the player to simulate any type of action, from ship on ship up to major fleet engagements like Tsushima, Jutland or Leyte Gulf. Players can do conventional tactical battles where you close...
These are a set of fairly simple and somewhat light-hearted wargame rules for the “Ancient” period, which I am treating as post-Biblical to circa 1000 AD; beyond this point the rise of the Feudal knight changes both the nature and tempo of warfare, which I feel is better represented as a separate sub-period covering 1000-1500 AD (discuss). These rules...
Civilization teeters on the edge of collapse. Will you dominate the ashes, or evolve beyond them? In Peril is a strategic board game of conflict, cooperation and transformation. Choose one of six powerful countries and guide your people through a world on the brink of nuclear war. The game includes two separate editions. In Beyond the Brink edition, you...
"In Pursuit of Par" is designed to simulate a game of golf among players of equal ability. A player's success depends on club selection, aim, and luck of the dice. This edition is played on four double-sided game boards representing the Stadium Course at TPC at Sawgrass, Ponte Vedra, Florida. Each hole has four tee boxes, representing The Players'...
Rules for wargaming with huge armies, on large tables, over many hours, for a truly grandiose affect. Developed for 10mm but readily adaptable to any figure scale or basing A Command & Control system centred on the Division, reflecting the abilities of the various Napoleonic Generals A new Morale system which allows much more variety and combinations of...
This publication is part of a planned series of Companions to both support and supplement the rules, In The Grandest Manner, with themed scenarios that are developed and played at “The Situation Room”. To make use of this Companion, you do not require any specific set of rules, although they are written with the rules mentioned above in mind. Indeed, the...