Impetus is a set of wargaming rules that allows you to play battles from the Ancient, Medieval and Renaissance periods. It is produced by the same team that publish the Italian 'Dadi & Piombo' miniatures wargaming magazine. It is an extremely flexible system which allows players to recreate armies from a huge period of history - from Ancient Egypt, Romans...
Impetus Guide: The Parthians The purpose of this guide is two fold. On one hand, it is to give the interested wargamer a guide to the Parthian armies and those of their enemies and to put the armies in a historical context. For many people the Parthians are a vague presence on the eastern edge of the world. As this guide shows, they were really a bridge...
Impetus Warbook 2 includes 95 army lists for Impetus second edition. VOLUME 7: ROME AND THE EMPIRE Early Roxolani Sarmatians (310 BC-99 AD), Nabataean Kingdom (312 BC-106 AD), Pre-Islamic Arabs (300 BC-633 AD), Kushan (135 BC-270 AD), Early Germans (100 BC-240 AD), Dacians (60 BC-318 AD), Ancient Britons (55 BC-75 AD), Later Parthian (53 BC-227 AD), Early...
Impondo Zankhomo, The Horns of the Bull is a set of rules for fighting the Anglo Zulu War of 1879 in miniature. You will need: some six sided dice (D6), a pack of normal playing cards and a few ammunition and shaken counters as well as miniatures and scenery to play. This book contains: Comprehensive rules for fighting engagements involving British and...
A World War 2-themed board game centered around the Battle of Singapore in January 1942. Two players struggle for dominance on a hex-grid map encompassing Singapore and Southern Johore, with one player controlling the invading Japanese forces under General Yamashita, and the other controlling the defending Commonwealth forces under General Percival....
In 1795, the Hawaiian Islands were divided amongst competing Ali'l, or high chiefs. A civil war (known as the "Unification of Hawaii") took place for control of the entire chain. This game pits Hawaiian King Kamehameha I against two smaller kingdoms, Maui and Oahu. The active opposing sides are the Hawaiian Player (HP) vs. the Oahu Player (OP). Maui units...
"The goal is to collapse adversary’s system into confusion and disorder causing him to over and under react to activity that appears simultaneously menacing as well as ambiguous, chaotic, or misleading." John R. Boyd, “Patterns of Conflict” At 0400 Zulu Time, July 24 1985, Warsaw Pact forces cross the Inner German Border and assault NATO positions in West...
The game is the various phases of a game of sport fishing. Advances on the path to the fisherman, choose the most favorable fishing spot, mount the barrel, choose the bait, the float, the toggle and line. After that it faces a real fishing action: if a fish bites can catch it only if you have just installed your fishing rod. In the end who will win to his...
In Clouds of Glory (ICOG)is a tabletop air wargame that recreates aerial combat during the World War One. The game was developed in Denmark the 90's by 3 friends with a common passion for the WWI "Knights of the Air". The game features true 3-D action with accurate models of all the greatest planes of this era: SPADs, Sopwiths, Fokkers, Pfalz´es...
Everything you need to fight a campaign without all the headaches, minimum of paperwork, also a time scale so no one gets fed up and a conclusion is reached. Players can concentrate on being a General instead of quartermaster, cook, every officer and private, because they are ..... In Command! These rules are designed to be used with an empire. To be used...
In Country is a Table-top game designed to bring fast and decisive Vietnam War combat from the company level up to the battalion, if desired. With these rules, players will be able to simulate the small skirmishes, reconnaissance missions, and large scale battles that made up one of the longest wars in American history. Includes: Unit Statistics Charts...