This is a simulation game designed to re-create the essence of World War I aerial combat in the last two years of the war. All of the major aircraft types of that time are included. Use of maneuver cards, covering the aerobatic possibilities of the era, as well as dice and charts, for probability resolution, make for realistic dogfight challenges. The game...
Fight The Fall: Faesulae A.D. 405 & Tricamerum A.D. 533 is a two-player wargame system that simulates the battles that occurred during the era AD 376 to 560, roughly the time from when the Goths crossed the Danube to the Byzantine reconquest of the west. The game system emphasizes command control, leaders and unique tactics. Players pick command markers to...
Fighter In Sight is an aerial-based game for two players or more, which recounts the WW2 battles. Minimum length: 45 minutes (Playing can take longer, depending on scenario size and number of players) At the controls of your fighter planes, will you dare you to fight the fearsome Messerschmitt 109E over England, or the famous Japanese Zeros over the...
Fighters of Europe is a fast-paced and simple tactical warfare game of air battles during WWII in the sky over Britain in 1940. Relive the fury of air combat over Europe during World War II as you direct each airplane in multiple fighter and bomber squadrons to lead attacks on the enemy's airfields, manufacturing locations, and other ground objectives....
This additional content contains all of the stretch goals achieved during the 2021 Kickstarter Campaign. These game components expand the original game and is not included within the Core Game. The Stretch Goal Pack contains: x24 airplane reference cards x8 scenarios, including a point system for custom battles Tokens for: - x2 PBY Catalina - x4 E13 Jake -...
Theme: [from the game itself] Wargames duplicate the action of real or imaginary battles on a miniature scale. By following these plans, you can create a battle between British fighters and Zeppelins. Gotha bombers are also included. Game-Play: The game was designed as an educational tool giving young players numerous tasks that build and exercise various...
Developed for convention games, this is a set of rules for naval battles 1906-18 that can be played either with miniatures (1:6000 scale is recommended) or counters. Only battleships, battlecruisers, and the most heavily gunned armoured cruisers are directly represented; the impact of smaller vessels - which was generally minor when capital ships clashed -...
Fighting Brothers - ACW rules Based on the Veni Vici Vici, Best Allies 18th century land battles rules. These stand-alone rules cover land battles in the American Civil war. The basic fighting unit is a regiment or a battery of artillery. These are grouped into brigades, with brigades grouped into divisions and for really large battles into corps. Turns...
Fighting Class! Battle of Aircraft Carriers is a war game that reproduces "Aircraft Carrier Battles" by fleets centered on aircraft carriers that occurred in the Pacific War. Each unit is one warship or one aircraft squadron (nine aircrafts), however, the damage is in units of one aircraft. Bombs and torpedoes are also handled in units of one shot. 4 hours...