From the back of the book Covering Eastern Europe during the Renaissance, and Western Europe in the latter half of the 16th century (1494-1698), Clash of Empires, the third Field of Glory: Renaissance companion provides aspiring generals with everything they need to command an army of steadfast Janissaries, or the troops of one of the Ottoman Empire's...
Follow Cortés and Pizarro in a quest for El Dorado or stand against the onrush of European expansion and colonialism with Cities of Gold, the sixth Field of Glory Renaissance Companion. With artwork, maps and historical overviews, Cities of Gold journeys from the mountain stronghold of Machu Picchu and the great city of Tenochtitlan, to the forests and...
Publisher Blurb: In 1789, the French Revolution acted as the spark that ignited the volatile powder keg of Europe, pitching the continent into a conflagration of war and bloodshed that would last for decades. Amidst this chaos rose Napoleon Bonaparte, under whose influence France would become a dominant power, controlling, directly or indirectly, the...
From the publisher website: "In 1812, after a period of considerable victories, Napoleon found himself fighting on two fronts, suffering setback after setback. With his forces in Spain being pushed back, Napoleon launched an invasion of his former ally, Russia, leading the half-million-strong Grande Armee to Moscow and a brutal defeat at the hands of...
Field of Mars was originally intended to function as a 'battle board' for the Lace Wars series, which is 'operational' in scope and normally resolves battles using a combat results table. To add value to the product, Field of Mars has been designed to function as a complete game in its own right, suitable for playing both random and historical battles...
Field Regulations: Rules for land battles of the late 18th Century." The object of these rules is to simulate and simplify aspects of 18th Century linear warfare. The play should be limited to what the rules specify in order to get the feel of the rigid, formal, and deliberate maneuvers and combat characteristic of the military doctrine of the era....
Fields of Battle Volume 1, The Great Northern War is a two player game covering a series of Swedish battles. The game is low-complexity and designed to be played quickly. Most scenarios have only 15 to 30 units per side and only 15 turns. Each turn sequence, players will move leaders, move regular units, conduct combat, and rally. Player initiative for...
Fields of Blood is a wargame system to land battles in the historical period from the Hundred Years’ Wars (1337 to 1453) until the Wars of the Roses (between 1455 and 1485) - but it can be easily adapted to any medieval period - on 6mm to 20mm scale. The objective is to provide an easy, agile, and adaptable rules system for the simulation of combat in that...
These rules came out of a vague sense of dissatisfaction with historical wargame rules in general. While researching historical battle reports, I continuously came across the situation that the side that kept its reserve uncommitted the longest usually held a great advantage. Unfortunately, this is the opposite of how wargames work. Usually, anyone who...
Crucible of Force uses the Award Winning Fields of Fire game engine to bring our fast paced, yet accurate play style to the Second World War. These rules cover European Theater combat from the beginning of the war to the Summer of 1943. Also included are play charts and other play aids to make your gaming experience more enjoyable. The rules cover all...
In the world of Lyzarbhy the magic, chaos and the adventure welcomes you ! Fields of Gore is the introductory set for FOG game system edition. It is a basic set game containing forces of Orcs and Undead with a small rulebook, scenario book, paper templates, paper models, paper miniatures necessary to play. Set during The Great Orcoid Wars in the world of...
Fields of Honor - an Historical Simulation of Warfare in the 19th Century" is a set of miniatures rules for recreating the wars from 1843 to 1902 in five different unit scales from section to brigade. The 120-page book contains army lists and weapon data for 21 different wars, including the Crimean War, Mexican-American War, Americal Civil War...