The game Basketball SimStates simulates a basketball game, basing the movements of players and the ball through dice. The individual statistics of the players (present on player cards) influence the effectiveness of their actions. Furthermore to the simulation of a match, it is possible to complete a championship with several teams (with their real...
As with other games in the The Avalon Hill Game Co sports Strategy series, each player has an identical generic team to coach through a game. Included are a set of campaign game counters to allow players to draft unique teams. Player counters have 5 performance ratings which are used to determine shooting and passing outcomes. You make play by play...
BASKETmind is a 5-on-5 basketball game that simulates – with only a few simple rules – most of the actions of basketball: dribbling past other players, passing the ball, shooting, blocking shots, fighting for rebounds, committing fouls... Each player type – guard, forwards and centers – has a different height and ability:movement, shooting or ball...
Have you get used to the basic players? Their variants will raise new challenges: a better shooting guard and center, that will force you to watch the perimeter even more; a faster forward and center, that will reach the basket more easily; a shooting guard, that will create more pass lines... This expansion contains 5 new players, in Red and Blue, to...
Would you like to enjoy BASKETmind on a full basketball court? Now with BASKETmind+ you can: using the base game rules and components, a second board, plus a few rules to handle transitions between boards, you will get even closer to the experience of a basketball match. Although the rules remain simple, the tactical depth increases: now you do not only...
In this game, players alternate taking the role of the fish, and the other try to find the optimum pattern to catch him. Players get 100 practice casts trying to discover the best pattern before the 20 cast tournament. After each tournament, players are scored for how they did. Players fish in real time at their own pace. After everyone has a chance at...
Bastogne ...and the Battle of the Ardennes December, 1944 was first released in Strategy & Tactics magazine #20 (December 1969) along with Anzio Beachhead. It was also available in SPI's "white-box" and "Flat Pack" lines. This was Dunnigan's first (of several) Battle of the Bulge games. Per Dunnigan: "Bastogne was an attempt to do the Bulge with max...
From the Decision Games' website: The initial onslaught of the Germans' Ardennes offensive, in December 1944, overran numerous US positions all along the front line, though the Germans simply bypassed other stubbornly defended locations so as to maintain their momentum. The small town of Bastogne, however, with its strategically critical road junctions...
Battle of the Bulge, December, 1944 Bastogne or Bust! recreates the Battle of the Bulge at the operational level of scale. The units represent companies, battalions, and regiments that either participated in the battle or were available for committment by their respective commanders. Althought the game is moderate in complexity, it can be easily taught to...
"The Siege of Bastogne is a battalion level simulation of the battles that took place in December 1944 near the town of Bastogne in southern Belgium during the Battle of the Bulge (the German Ardennes Offensive). The battle was divided into two distinct phases, and a scenario is provided that covers each phase as a self-contained game. Also included is a...
(from the back of the box:) A remake of one of the classic SPI folio quad-games. Graphics updated to FGA standards. Step-reduction introduced. Brand new overrun rules with possible adverse effects to the overrunning player. All new 1d10 Combat results Table. But still retains the classic 'Quad-Game' flavor originated by SPI. This simple game system results...