Welcome to the best FTF fantasy baseball board game ever created. This baseball game is for people who like meat and potatoes with a side of greens. It is the whole enchilada. When playing it you will use your intuition or feel to pick up patterns leading to decisions to outwit your opponent. If you can deal with, "Take that!", you will like this game....
The Basic Fighter Combat Manual is a WWII air-to-air combat simulation published by Lou Zocchi in 1976. According to the author, Basic Fighter Combat is intended as a training device for Gamescience's Advanced Fighter Combat Game. Planes included the basic game: SPITFIRE, P-51 MUSTANG, P-40 KITTYHAWK, F4F-3 WILDCAT, BF 109 E-3, Me 262 SCHWALBE, MACCHI 202...
A boxed set combining Lou Zocchi's venerable miniatures rules, the rules from the Basic Fighter Combat Manual and the Advanced Fighter Combat book, together with a square grid mapsheet and laminated cardstock pieces for those who wish to play the rules in boardgame form. For two or more players. The Basic Fighter Combat Manual was originally published as a...
A supplement to the Basic Fighter Combat rules, Advanced Fighter Combat gives gamers nine more fighters and fifteen additional performance logs as well as more bombers, greater realism, math elimination tables and a campaign game system. The equipment in this set can be used with the basic game by players who prefer simple games, or the basic game...
Basic Baroque is a miniature wargame. It uses the same simple but effective engine as Basic Impetus and expands it for the late Renaissance, eg. the period from about 1600 to 1700. So it can be used for the English Civil War and the Thirty Years War. Armies are of very small size (about 8 to 12 bases, each of about 4 to 20 figures). It uses a "big bases"...
"Basic Training is played on a small hex-based map that represents a section of New Guinea. The playing pieces represent companies of Australian Army and Japanese Army soldiers. Each player moves and attacks with his units, in turn, in an attempt to capture (or prevent from being captured) the Village hexes shown on the map. The Japanese player is...
From IDG - Istituto del Giuoco (Italy) and Invicta Games Simulation for the game of basketball. Created in cooperation with the Italian Basketball League (FIP). The game tried to reproduce the tactics and the actions of a real basketball game. It is played on board of 72 rectangular cells, 36 each midfield, regulating the position of the players on the...
¿Would you like to play a basketball match on a table at home? Now you can... BASKETBALL age is a basketball simulator for 2 persons that recreates an exciting basketball match. You´re one of the two team coaches facing off. You have to choose your “starting lineup” on the court to win the match. As in a normal match, your players will move around a...
Basketball Duel is a fast card game for 1/2/4 players that simulates a basketball game. Players attack and defend in turns and following basketball possession rules. It is an action/reaction game, with bluffing, hand management and luck. Cards are divided in two parts, an attack action and a defensive action. The basic layer of the game is using colors...
Basketball G.M. is a card game in which each player is the General Manager of his/her own basketball franchise. The GMs (human players) put together their teams through a fantasy-style draft and attempt to take their teams to the championship. In addition to basketball players, each GM will choose a coach and use Strategy cards to boost player abilities....
A comprehensive basketball simulation with the capability of playing high school, college, and professional basketball teams based on their real stats. After the initial setup, which adjusts a team's ratings in various offensive and defensive statistical categories, the play is resolved by rolling dice and consulting the appropriate chart on the applicable...