A set of wargames rules for the period of armed exploration and imperial conquest in Africa in between about 1870 and 1899. These are an 'upscaled' version of Chris Peers' earlier In the Heart of Africa rules, now using figures mounted on multiple figure bases rather than individually mounted. This means that larger scale actions can be fought, such as the...
"ENTER AT YOUR OWN RISK." Your party creeps slowly into the depths of the dungeon, gold on your minds. Suddenly, you hear voices in the distance. It sounds like a group, gathered and talking. As you move closer, you spot them, another party of dungeon-delvers, standing in a circle by a fire, laughing and showing one another their finds. You want that gold....
A Collection of Solo Challenges created by Michelle Skevington-Carter for Death Valley. Enhance your game sessions with 18 solo challenges. If you enjoy spicing up an old favorite in your solo collection, you won’t want to miss this batch of solo challenges for Death Valley. In order to win, you must meet the condition on here as well as the game’s win...
Deathly Thrones is a print at home solitaire roguelike game using a deck of 52 playing cards and a quest booklet in a "zine" format. Playing cards are used in an original way. The 1 to 9 ♡ and ♤ cards are the Health and Armor counters. The 1 to 9 ♧ and ♢ cards are the Battle cards. The rest of the cards, the 10 to King of all colors, are the Steps cards....
(from the instruction manual) Deathmaze: Heroic Adventures in the Corridors of Doom, is a game for one to six players in which each player controls the actions of one or more adventurers exploring the depths of a horror filled catacomb in pursuit of glory and gold. Like fantasy role playing games, Deathmaze deals with personal heroic fantasy; unlike such...
Deck 52: Space Wrecked is a quick solo dungeon crawl card game, where the player fights through randomly generated levels of a derelict spaceship, trying to survive, and reach the escape shuttle. The game can be played as a single scenario (5-10 min, you win by finding the level exit) or a campaign (a sequence of missions). Campaign mode (10-20 missions...
Deck 'Em: War in Europe 1756-1815 is a war game for 2-6 players with influences from Empires in Arms, Axis & Allies, and Conquest of the Empire II (among others). It utilizes an action point system used by the major powers while supported by card play based on the minor countries. This is not your typical back-and-forth, territory-swapping, dice-rolling...
This set of four miniatures contains a battle-tested Nereid warband for DeepWars, ready for combat. The set includes a leader to help command and coordinate the warband, a treasure seeker to help salvage artifacts, an elite guardian of the reef and an enchantress to cast powerful spells. 1 x Cymopoleia – Nereid Sorceress (30mm base) 1 x Eidothera – Nereid...
Blood Reef is a supplement for DeepWars, a tabletop wargame where forces battle below the waves of a lost underground ocean beneath a frozen southern continent. Players command warbands of different troops and special personality characters to search for treasure, explore sunken ruins and recover ancient artifacts. Blood Reef introduces a new force to the...
DeepWars – Battle for Diablo Reef pits two forces, the Dark Mariners and Fortune Hunters, in a narrative battle campaign in search of a sunken ancient submersible in the deep canyons off of Blood Reef. This Starter Set includes: 3 Resin Dark Mariners (Lucius Cromwell, Iron Predator Mech, Sea Dog Corsair), 3 Resin Fortune Hunter (Cylla Darkmyre, Obliterator...