Defeat the Threat! THE FIRST GUNSHIP is a SOLITAIRE wargame of operational and tactical command. At the game's core is a patent pending Threat Assembly that simulates an attack by a mysterious alien Threat, making this a truly SOLITAIRE game-playing experience. The Threat Assembly is tied to varying Intelligence Reports and can be adjusted to varying...
You may notice that your daily communications are filled with abbreviations, shorthand, and emojis, which are often auto-corrected by predictive technology. Thankfully, there is a task force dedicated to celebrating and preserving the richness of our language. Your mission, as a defender of the dictionary, is to protect the diversity of language from the...
This is basically two games in one The Defense of Rorke's Drift (as per the film Zulu) and it can also be used to play The Boer War. The basic premise is a skirmish type game where one counter represent one British soldier or a group of Zulus, using a turn-based structure. 1. British move 2. Zulu move and place reinforcements 3. British rifle fire 4. Zulu...
Rare is the era in which so much power has amassed in the hands of so few. This is the chronicle of such an Era. Into the tunnels, through the city streets and in your face, this supplement for the Defiance: Vital Ground Universal Skirmish System brings you new gear, new tactical options and a new way to balance battles in tight terrain. With the Close...
After his victory at Dego, Napoleon decided to hit first the Piedmontese Army but the heroic defense of Colonel Dal Carretto, that retreating in front of the French found his stronghold in the Cosseria Castle, stopped the French western Push for an entire day. This forced the French to turn on their advance to the east toward Dego, the gate to the Po...
Embark on an epic journey of scientific discovery in The South Tigris Moonsaga. This expansion provides players with the means to play all 3 South Tigris games back-to-back, with special goals and abilities across each game. Moonsaga adds a solo-only 6-chapter campaign with branching decisions between each game. This campaign requires the expansions, as it...
Delirium28: Ascendant is a solo four dimensional 4x campaign game of hallucinatory battlefields. Fight surreel battles with many interlocking systems forming a bizarre evolving puzzle to explore. The 4th dimension is represented with blue "outitude" dice, indicating each miniatures 4th dimensional altitude. Use tarot cards and miniatures to hold the front...
Delirium28 is a four dimensional surrealist miniatures agnostic skirmish game that uses tarot cards and hand management, rather than dice, to maximize strategic and tactical play in a solo setting. It uses a 24"x36" play space. Delirium28 takes place across an infinite number of dream worlds, overrun with people, beasts, machines and things between, driven...
Delirium28: Incursions is a tabletop miniatures games played on a 2'x2' board with 2"x5" and 2"x2" miniatures who represent sentient hyperdimensional vessels slithering through 4d bubbles of spacetime (paper minis included!). Imagine dogfights between psychedelic eels and yellow submarines in cramped environments. It is a solo campaign tarot deck builder...
"These rules are designed to give the players the feel of air-to-air combat in the early years of World War II. All the basic maneuvers used in fighter combat are included, and such variables as pilot experience and aircraft maneuverability and firepower are also taken into account . . . An ideal game would begin with 6 to 8 players." Fighter Pilot was a...
DemLoc is a competitive skirmish game played by 2 to 4 players set in the imaginary city of Dämonenloch. In DemLoc, players are the Guild Masters (sinister and powerful masters of the Guilds of the city) who have to fight against each other to increase their Guild fame and richness. Each game will influence the history of each guild and the progression...
Derailed is a game of train to train combat set long after after the wake of an apocalyptic event that tore down the gilded peaks of mankind and replaced it with the capricious rule of the now-unseen Fae. Players will take the role of agents from one of the six great rail factions, assemble their train and crew, and brave the wilds in order to keep...