1863 is a Civil War game covering the battles of Gettysburg, Fredericksburg, Brandy Station and the hypothetical Battle of Mine Run Contents 400 die-cut counters Two 22" x 34" backprinted Mapsheets One Basic Rules Booklet One Advanced Rules Booklet One Scenario Booklet Two Charts & Tables sheet Two 6-sided dice Time Scale: 1-1.5 hours per turn Map Scale:...
"1870: The War Against The Empire" is the first in a new sub-series of wargames within the 2140 series called the Long Century Operational Series covering 19th century conflicts at a unique operational scale. 1870 covers the first month/phase of the Franco-German war, in which the combined armies of Germany overwhelmed the martial forces of Napoleon III in...
From the publisher "In 1871 a serving British officer called GT Chesney wrote a short story that sent shockwaves through Victorian Britain. Frustrated by the state of the army, he wrote "The Battle of Dorking", the story of Britain's invasion and total defeat at the hands of a newly-united Germany. It was to influence both literature and British army...
"18 giugno 1815: Waterloo" is a hex and counter wargame simulation of the battle of Waterloo, for two opponents and two possible difficulty levels. The counters represent all the units that actually took part into the battle. A unit is normally at regimental level. Game length is between 10 and 12 turns. Each turn corresponds to 60 minutes of real time....
1914 is a traditional hex and counter wargame that attempts to simulate the opening phases of WW I on the Western Front. This was James Dunnigan’s second game for Avalon Hill. Like many wargames combat is resolved through the use of dice and a Combat results table (CRT). The players accumulate victory points by occupying 24 key areas at the game end as...
"1914: Opening Moves is a simple solitaire game where the gamer plays the German, and the game system plays the allies. The object of the game is to get enough victory points (VP) to win. VP can be gained by holding VP hexes on the western front (on the map, vs. the western allies), and through rolls simulating developments on the eastern front (vs....
(From the GMT website:) Twilight in the East: The Eastern Front, 1914 models the battles that took place in Poland and Galicia during the first year of World War One. Beginning with the Russian invasions of Prussia and Galicia in August and ending after the Battle of Lodz in December, it recreates the ebb and flow of the huge forces sent marching across...
"1916 Verdun: Campaign of Attrition" is a brutal wargame of attrition, maneuver and administration. Players each command numerous divisions and must judiciously burn resources in order to outlast their opponent. Players must plan operations in advance in order to maximize what they have available, but most plans usually disintegrate in face of the enemy....
Operation Barbarossa - covering the initial onslaught of June through December 1941. The German invasion of Russia in World War II, portrayed with army and corps scale units, at 65 km per hex. Each game turn is one month. One of GDW's Series 120 games, a line of introductory wargames spanning various historical eras. The games in the series had 120...
Fire in the sky above Belgrade is a board game for two players. There are three levels. In the first level are single engine fighters. In the second level are added twin engine fighters. In the third level participate bombers. The main characteristic is that the game board is covered with a net of equilateral triangles. The vertices of these triangles are...