In this game, players are traveling around the world and score points by visiting various places around the world. The goal is to visit at least five different continents and return home, but even though the first player to complete his journey gets a points bonus, other players can still win by visiting more places. Travel to all the continents... Europe...
Rushi is a fast-paced board game for 2 players. The object is to get all your cards to your opponent's side. Use strategies like blocking and trapping to beat your opponent. Every game is different, and you'll want to play over and over again to try new ways of outsmarting your opponent. Rushi is simple enough for a 5-year old to understand but has enough...
Two players (one is Human, the other is Alien) face each other and seek to destroy their opponent by dealing 3 damage to their planet. The planets are separated by 18 spaces. The Human has 5 ships available, spawning from the Mothership (placed adjacent to Earth at the beginning of the game). The Alien has 5 flying saucers at his/her disposal, spawning...
A new Corps/Army level WWII East Front game: The map is about 30" x 44" or, the same size as "Deluxe Bitter Woods". It is a ONE PIECE map, harder board, just like the maps used in The Russian Campaign 4th ed. and Deluxe Bitter Woods. The complexity is more advanced than both games but the concepts are similar. If you know TRC, you will grasp RB easily. In...
A seven-turn game based on Russia’s invasion of East Prussia from August 17–18 through August 29–30. The Russian player wins by eliminating three German corps or by having three corps in the western end of the Western box (i.e., west of the Vistula River) and at least one corps in the other four boxes of the area-movement map. The German player’s victory...
On the 18th of December, 1940 Hitler issued Fuhrer Directive No. 21, code named Barbarossa, which stated: “The Soviet Union is to be crushed in one swift campaign before the war with England ends.” On the 22nd of June, 1941, Barbarossa was finally launched. Over three million German soldiers, most of them veterans of the campaigns in Poland, France, and...
"The fate of the empire rests upon this one battle, let every man do his utmost." Admiral Togo addressing the Japanese Fleet 27 May 1905 Dawn of the Rising Sun contains 20 scenarios covering all the major surface engagements of the Russo-Japanese War that led to this stunning reversal of fortunes. Using the same rules as Fear God & Dread Nought, a novice...
Ruweisat Ridge: The First Battle of El Alamein, was first published in Strategy & Tactics magazine #105. The game covers the desert battles around El Alamein from July 1 through July 18, 1942. The British Commonwealth 8th Army must hold the line against the battered Panzerarmee Afrika, since Alexandria and the virtually undefended Nile Delta lie less than...
Knight's Marathon is a sort of "foot" racing game by Tehnolog. The players determine who goes first and that player rolls two dice. He can move one figure that many spaces or select two figures and move them the distance shown on a die (if you roll 3 and 4, one soldier moves three and the other moves four). If you roll doubles, then you get a bonus turn...
"The game where uncertainty reigns" To win, you capture the crown located at the center of the board and return it to your base. You may move in any direction in a straight line. However the number of spaces you move is determined by the total number of pieces on the horizontal row where you start your move. You cannot jump pieces, but you may capture by...
"SAC: All Out Nuclear War Against the Soviet Union, 1962" is an introductory level, low complexity wargame simulation. It portrays a “what if” attack by the US Strategic Air Command (SAC) against the USSR. The premise of the game is that the Cuban “missile crisis” escalated to an all-out nuclear war between the Cold War protagonists. The game is designed...