In Harvest Town: Travel and Encounter, a large number of characters have been added, each with different initial abilities. You can also travel to other players' [Homes] to make new friends and encounter new stories! Many characters will greatly assist your town's development, while others will disrupt it. You'll also gain assistance from [Footprints]...
Each player has to get his 6 pawns from one corner of the game board to the opposite one. Movement is determined by a die. The goal of the game is to catch as many opposing pawns as possible. Pawns can't be caught on the spaces with a red border. The game ends, when one player has got all his remaining pawns to the opposite corner and points are awarded as...
Each player gets 1 car. Movement is determined by a standard die (1-6) and a color die (red, blue, green). The color die indicates the direction of movement at the crossroads (red = left, blue = right, green = any). If movement starts in a city, any direction can be chosen. There are 5 different kinds of play: 1) Hasch' mich auf ter Autobahn: The players...
Description from BoardgameNews.com: Hasenjagd ("Rabbit Hunt" in English) has players take turns moving a rabbit through the grass, trying to avoid foxes along the way. The hare card that a player chooses uses arrows to show where the rabbit moves – and if you can't lay hare cards to move the rabbit to safety, then you're out of the round. Hop the right...
Häst-Hopp is a children's game for ages 5 and up for 2-3 players. The title translates into Horse Jump. You pick your favorite horse and compete in horse jumping. Draw tiles and build your courses side-by-side. Jump the bars with the help of the color-coded die. The fastest horse wins. Game-play is entirely driven by chance in the shape of a stack of tiles...
Haulomancy is set in a Fantasy Steampunk world full of cogs, crystals, and currency. The Grand Wizard Council has just allowed the construction of a permanent transportation network, asking each race to send their best Hauler to pioneer this feat. You are that Hauler. Build Track. Upgrade Transport. Avoid Sabotage. Welcome, to the world of Haulomancy. In...
"Who could have imagined that the entire world once teetered so close to the brink of irreversible catastrophe... Under the shadow of the impending war, a secret project, unrecorded in any history book, was quietly unfolding. Under the direct command of the Leader of the Third Reich, a high-level research department was established. This department's...
In Havoc each player has 17 pawns which start in his home area or waiting to enter. Each turn you move three pawns one or two spaces each. The board shows a fairly complex network of spaces, most of which have arrows on them showing mandatory movement direction. Some spaces have two arrows, offering a choice. In the center the board are four spaces with...
Skirmishes, raids, and abortive diplomacy had divided the Hawaiian Islands from one another. In 1795, Kamehameha unified the big island of Hawaii and set out to bring the other islands under one high king. This is a two-player game of Kamehameha’s campaign of unification. One player controls the forces of Kamehameha, the other commands the allied chiefs of...
Race your sailboat through the Hawaiian Islands! Be the first to win the ract to the finish! Can you accept the risks? You could be dismasted? You could find yourself bacalmed...you could sail into a hurricane! But then again you could see a double rainbow and gain an extra turn, or race ahead of pirates to the next port of call. To win, you must be the...
How well do you actually know your partner? Partners is an hilariously perfect way to find out! Want to know how well you and your partner really know each other? Partners tells you all there is to know about relationships! This party-game for adults puts your relationship under scrutiny in a playfully serious way. Areas such as Love, Money, Home, Work and...