As champions battle it out in the different arenas of the Elemental Kings for power and glory, a new force emerges among these ranks. Powerful magic-users known as the Magi armed with arcane powers of more than one Elemental King provide mercenary offers to their new hosts. As alliances come and go so will the tides of battle ... This is an expansion to...
In this expansion, the Elemental Kings are able to summon their own minions to join in the foray. These minions come into play in the form of monster cards assembled as a separate deck of cards. We know that our champions can fight but can they lead as well? This is an expansion to the original TKG ARENA: The Elemental Kings and TKG ARENA: Rise of the Magi...
In a wicked twist of inspiration, the Elemental Kings have decided to choose their champions by restricting all magic to a single source of spells in the form of an oracle. This game requires the following components from TKG ARENA: The Elemental Kings & TKG ARENA: Rise of the Magi. FULL SPELL DECK: 1 STANDARD DECK (DECK): 1 for each player. OINKS: 5 from...
The Elemental Kings grant their generals the power to unleash unearthly constructs known as the edifices. These ancient glyph-like manifestations influence the course of battle in unique ways but only those who are able to weave their deadly capabilities into one’s existing combat schema and strategies will truly open up new roads of victory. Will you be...
The Elemental Kings need more than generals, they need heroes … to die for their cause. This game requires the following components from TKG ARENA: The Elemental Kings & TKG ARENA: Brethren of Chaos. MONSTER DECK: 1 STANDARD DECK (DECK): 1 for each player. LIFE: 20 for each player (default) Monsters from the MONSTER DECK can be sourced from TKG ARENA:...
This game requires the following components from TKG ARENA: The Elemental Kings and is a standalone extension within the TKG ARENA family. STANDARD DECK (DECK): 1 The Elemental Cycle The concept of the elemental cycle is introduced into the game. This refers to the different relationships each element has with the others according to their dominance...
The great armies of the Elemental Kings march from the furthest corners of the known world and beyond. In this expansion, each player uses a TKG ARENA Standard Deck and shares 11 action tiles to explore, move, build, harvest, raid, trade, deconstruct, purge, consolidate, seal and emulate their enemies across 48 different world tiles as the TKG ARENA...
A Tome Weaver interlaces the different magical spell fragments obtained by the Arcane Scribes into a transcendent manuscript, arming the Battle mages with such ruthless combos that easily turn the tide in any war of magic. The intricacies and harmonies involved in such an enchantment are often insanely complex and requires not only a deep knowledge of the...
A Vanguard paves the way for the rest of the forces in a faction. Bound by honour and pride, their duels are often the first of conflicts between two opposing forces in an arcane war. Their victories amplify morale and their defeats ominous signs for their Battle Mage masters … TKG ARENA: The Vanguard Duels is a game set up for 2 players. Components...
Just as there is no better vessel that can hold arcane magic than arcane magic itself, there is no better guardian of the vessel than the guardian itself. Esoteric beasts are the brethren within the armies of the Elemental Kings appointed to hold, transport and use spells of the Magi. Their very essence is entwined with such forbidden knowledge. They are...
Hey Dudes and Dudettes! The Ninja Turtles are having a totally radical pizza party, and you’re the chefs of honor! You’ll need to make the most extreme pizzas on the planet to shell-shock your customers with your outrageous creations! Work quickly though, because as you’re slamming down slices, so are your friends, and the first chef to earn 15 points by...
In each round of A to 3, each player draws 10 letter cards and tries to form them into words for the highest score. The score is the sum of the values of all the letters used, plus the values of the first letters of each word, plus bonus points if all 10 cards are used, the bonus being higher if there are just 1 or 2 words made. The value of each letter...