Using the cards, players will free their four tokens, located in each of the four sections: INDIANS, CAVALRY, , COWBOYS and CARAVAN, making sure that no other player catches them. The first player to do so wins the game. —description from the box (translated) Por medio de las tarjetas, cada jugador habrá de liberar a sus cuatro fichas situadas en cada uno...
Bireme & Galley covers naval combat from ancient times up until just before ships started mounting cannon (the subtitle is "Naval Warfare, Egypt to Lepanto"). The 99-page rulebook includes 31 pages describing the various kinds of warships in common use in ancient and medieval times (with many drawings), 12 pages of ship data tables, and the remainder the...
Blood Red Skies is the new World War II mass air combat game from Warlord Games, written by renowned game developer Andy Chambers. Packed with everything you need to play this fast paced air combat game, the Blood Red Skies starter set does what it says on the tin. Plus once started you'll have the extra rules to introduce the play cards that really bring...
Bloodfields is a tactical miniature combat game for 1 to 6 players. Players will build their armies paying a blood cost for each unit. Equipment and spells can also be purchased to improve the units performance or make them more versatile in combat. Types of play vary: there is a solo mode, a co-op, a free-for-all, capture the flag, and Leslie area...
In "Blue Max", each player pilots a World War I airplane in a dogfight. This wargame can be played as a campaign, with new planes becoming available as time passes, and with surviving pilots getting better at what they do. Each plane has a maneuver sheet showing which ones it is allowed to do -- some maneuvers can only be executed by ace pilots, and other...
Hello and welcome to the BOOMburg Battle Arena where the most celebrated tank crews have assembled for an all-out battle for gold & glory. So get ready to crush buildings, grab those power-ups and make things go BOOM! Choose your celebrity tank Captain, like Jonesy Ninelives of Crew Tomcat or Rosie Rhino of the Charging Armored - then outsmart...
A simple wargame using counters or miniatures (not supplied) to simulate the battle of Bunker's Hill. Movement and combat are straightforward, with infantry having a short effective firing range, hitting on a roll of 6 on an ordinary die. In melee a simple comparison of combat value is made, with the weaker unit retreating. Artillery units have a long...
As the old powers surrounding your Home City look hungrily at controlling the mysterious Silk Road, innovations in harnessing wind and water offer your Culture a chance to connect this wider world of trade partners first. Start a new age of exploration for fair trade, to leave a different legacy than rapacious colonisation. Race your Adventurers out with...
Catacombs Red Box is an expansion for Catacombs 3E that allows the game to be played in a fully co-op fashion. This includes support for solo play. The expansion also adds new heroes, monsters, Catacomb Lords, and items for Catacombs 3E. It also adds new content for Catacombs & Castles 2E. The set includes custom dice and a new obstacle for use in either...
Catchy-Match is above all a rough backyard soccer field spectacle than a slick Champions league Cup match. Here, two proud character teams challenge each other, betting on who can most trickily use their opportunities to score a goal. If only there wasn't the matter of luck. The dice decides which possibilities there are and sometimes it also prevents the...
"Chain of Command" are the revolutionary new wargames miniatures rules designed for World War 2 platoon sized actions with some additional support. The rules are fast paced, exciting and fun, using the unique command and control system which presents the player with the battlefield decisions made by his historical counterpart. These are the rules Neil...