A simple tabletop card game meant to bring couples closer together! (Results may vary.) GAMEPLAY (in short): Start with four KNOWLEDGE CARDS Partners take turns asking each other their KNOWLEDGE CARDS If your partner answers incorrectly, they draw an ACTION CARD Complete the ACTION CARD, or take a STRIKE Two strikes, YOU'RE OUT! —description from the...
Do you have the guts to digest your way through the animal maze? Place your pen on the game board, cover your eyes with the mask and draw! If your pen touches the side of the intestine maze, one of the other players will let you know with the squeeze of the included fart cushion. The first player to successfully create a path through the bowels, and reach...
A game of positioning, strategy, and memory, played with a standard 52-card deck of playing cards. Draw 10 cards and arrange them into a 3x3 grid. The remaining card starts your discard pile, used for scoring at the game's end. Each turn, flip a card and use its number power or its face ability. Capture your opponent's cards into your discard pile until...
User summary ドッペル言語 (Doppel-Gengo) is a word memo card game, published in Japanese. Players are trying to find matching pairs of homonyms by reading texts on the backs of the cards. The title Doppel-Gengo means 'double words' but is a pun on doppelganger. In this game, there are 50 word cards, making 25 pairs of homonyms. On each card face is a picture and...
This game is very similar to Memory, but it is an educational game. The pairs consist of a tile with a picture and a tile with the matching word. Whether a picture and a word belong together can be checked by a code at the side of the tiles. As in Memory, the players try collect tile pairs until the playing area is cleared; the player with the highest...
From the box: Fun game for teaching the smallest kids about shapes and colors. The game is themed with Dora Explorer and it also can be played alone. Solo play is just teaching a kid about the shapes and colors, while game with two or more kids has some rules to it as well. Each player gets a small board, puzzle holes on one side. The board has 2 pictures...
This memory/matching game uses a plastic Dalmatian with holes in its side. Behind the holes is a wheel with spots on it. On your turn, you press (wag) the dog's tail to cause the wheel to turn. You then examine the spot pattern that shows through the holes and must find the Puppy Card with the matching pattern on the table. As an optional rule, all players...