Commonwealth Aircraft lists the British, Australian, Canadian, and New Zealand aircraft in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, this publication provides statistics on aircraft and any modifications or...
Commonwealth Navies lists all the British, Australian, Canadian, and New Zealand warships in service between 1955 and the present day. It is designed as a sourcebook for Harpoon, fifth edition, but it can also be used as a general reference. Organized as a collection of annexes, Annex A provides statistics on ships as built, and any modifications and...
This free "Harpoon V: Jumpstart" explains the rules system to new players and familiarizes veteran Harpoon players with the many changes made to the fifth edition rules. The previous fourth edition was last updated in 2001(!), so there’s a lot of catching up to do, not only in terms of new systems that have appeared, but better ways of modeling the complex...
Hatamoto is a simple ruleset that aims to reproduce and play great medieval and Renaissance battles in the Far East involving two or more players, within a reasonable time. The philosophy of the game is to make players use the various types of troops according to their actual use on the battlefield, without overloading the game with myriads of different...
He Did What Heroes Do is a set of grand tactical rules for wargaming the Napoleonic Wars. You don't just control a division or a corps, but an entire army. Your units on the tabletop will be infantry divisions, cavalry brigades and groups of artillery batteries, led by your subordinates. This wargame will allow you to play some of the largest battles of...
Complete naval miniatures rules for the age of sail covering the years 1755 to 1815. Also included are cut-apart ship counters for those who do not wish to use detailed naval miniatures. Heart of Oak covers all aspects of naval combat and tactics in depth and even details how the sailing ships actually worked with their environment. The effects of wind...
Heavy Gear Blitz! is a tabletop miniatures wargame with over 20 years of heritage and success. The colony world of Terra Nova continues to be in a state of constant conflict. Massive polar nations, invaders from Earth and even armed gangs have turned its arid landscape into a never-ending battlefield. Old grudges and fragile alliances set the stage for...
Welcome to Hell in Microcosm. This set of rules has the battalion as the manoeuvre unit. Stiffened and supported by the specialist troops from within the division, the battalions are the cutting edge of your force. Aimed at 6mm and 2mm figures, once you get used to the rules you can contemplate deploying divisions. When we originally used these rules, we...
Collect, build and paint your favorite Heroes of Might and Magic armies, before pitting them against your enemies in a battle for Erathia. Play like never before in this “rank and file” wargame designed by Jervis Johnson (Warhammer 40k, Fantasy Battles, AoS) & Andy Chambers (Starship Troopers, Warhammer 40k, Fantasy Battles), and produced by the same team...