[from a session report] The game is basically a miniatures game, but based on H.P. Lovecraft's Cthulhu Mythos. Each player has a "family" of misfits who are seeking to locate the legendary Necromonicon and bring it safely to their lair. Of course, to do this, they must do battle with the other families, attempting to slaughter them before they can find the...
Hind & Seek is a ruleset all about asymmetrical warfare and is aimed at company to battalion sized games, in 6mm or 3mm scale. Larger scales can be used just as easily, from 10mm and 15mm, up to 1/72 scale. These rules are based on the real-life accounts of actual combatants, largely from the books The Bear Went over the Mountain and The Other Side of the...
Historical Battlelines is a complete regimental and battalion level rules system covering all horse and shot wars. This includes conflicts between 1600 thru late 1800's. To include major wars like the Napoleonic, American Civil War, English Civil War, and 7 Year War. Historical Battlelines mechanics are based on those developed for the American Battlelines...
The intent behind these rules is to achieve the following goals; To gain realistic and believable battle results using the medium of tabletop miniature model figurines. To have effective and efficient game mechanics that enables fast play with goal 1 as a prime directive, especially those like myself who are ‘time challenged’. To retain some familiarity...
Histories Of War is a series of historical wargames rules designed to allow players to recreate battles of the period using miniature soldiers or counters on a scenic battlefield. The system puts the player in the role of a general of large armies and the rules are designed to represent the action occurring simultaneously. Empire & Hordes pits the army of...
Welcome to the front! History Dad: The Second World War is a set of miniatures wargame rules for you: Whether you are an old hand or brand new to historical wargaming we have you covered with everything you could need to play out exciting battles in the greatest conflict of human history: A straight forward game system with minimal use of dice modifiers....
Hjärnor is a cooperative miniature game set in the small town Möllinge in southern Sweden during a zombie outbreak in the middle of the nineties. The goal of the game varies with different scenarios, where each player take the role of a hero and combine their forces to survive the zombies and manage with their task. There are rules for character building...
HMG is a set of World War One wargame rules for use with any scale of figure (6mm, 15mm, 20mm, 28mm ...) with infantry companies of between 4 and 8 figures used and use a ‘I go - You go’ sequence of play. The pdf rules have a hyperlinked contents page to take you quickly to the page you need! Features - Army organisation. Infantry battalion organisation....
Mike Hutchinson's Hobgoblin is a fast-paced and thrilling rank and flank tabletop miniatures wargame set in the fantastical underground world of The Rotvärlden. With simple and adaptable rules, players can collect and field any fantasy army they can imagine and engage in brutal battles that last under two hours. The game features original artwork from...
Once a mercenary from the infamous Jaws of the Lion crew, Anaphi the mindthief is now carving her own path through the city sewers to find some coin and maybe a friend along the way. A new Mercenary Expansion for Your Favorite Gloomhaven Campaigns! For the first time ever, play as some of the most infamous characters featured throughout Gloomhaven lore....
In a world rebuilt after environmental collapse, two specialists communicate across distances without modern technology. One travels the wilderness atop a giant cassowary, monitoring recovery efforts. The other maintains a vital waystation, where homing pigeons and signal fires bridge the distance between them. Gameplay takes place over six days where each...