The rules for A Good Dusting cover the Sudan War 1884-1885 and the Egyptian Revolt of 1882. The miniatures used can be from any scale, and the composition of armies are loose - the only stipulation being that each must have a command element. Firing, saving throws, cohesion, and Mahdist activation is all handled with dice, mostly against target numbers....
Grand Ambition is another set of rules that uses the AB One system. Having covered the Thirty Years War period and the English Civil War with previous versions, I wanted to finish off the seventeenth century by covering the wars of James II, Louis XIV and William III. This later period saw the rise of the standing army: regular troops, funded by the state...
Grand Battles Napoleon is a set of rules for recreating Napoleonic battles with model soldiers. Players can play GBN using any scale from 6mm all the way up to 28mm miniatures and there are guidelines for gaming in the various scales. Units represent infantry regiments, cavalry regiments, artillery batteries and skirmish battalions and screens. Players...
Command a small force of grav tanks fighting in a hostile landscape where some of the terrain can change during the game. The rules include a design system to create your own vehicles as well as plenty of examples that can be used as they are. All you need to play are a few 6 or 15mm vehicles a few D10 a tape measure and some terrain. Easy to learn system...
Gravetides is a naval tactical miniature game of epic sea battles involving two or more fantasy fleets of magical and non-magical warships led by skilled captains and powerful sorcerers and manned by crews of ordinary humans and supernatural creatures. Warships may face abyssal monsters or come across strange marine phenomenons and mysterious events caused...
Great 72 is not a classic historical wargame. You won’t find scenarios for recreating specific battles or strictly defined army lists here. Instead, this is a set of flexible rules that allows you to use historical 1/72 miniatures to create exciting tactical battles and enjoy a simple, dynamic game. Whether you prefer historical settings or want to immerse...
From the introduction: Drop Zone - Introduction As was indicated by our labeling our first publication, "Great Battles of World War II - Volume 1", we always intended to publish more additions and make a series of the rules. The question quickly arose; which topic, era, theater etc. should our second volume cover? We wanted something limited in scope, but...
THE OPEN SEA AND A STRONG WIND… Great Hall Burning allows you to adventure during the Viking Age, the period from the late 8th century to the mid-11th century. If you succeed in battle and in your raids, you can raise your Social Standing and gather more men. As your Fame grows you rise in rank until someday, you are King. Or you could be… The journey is...
Over the Top contains a full year-by-year overview of the 1915-18 period, new Battalion-level army lists for British Empire, French and German forces, and a new army list for the American Expeditionary Force, including the Devil Dogs and US Tank Companies. It also contains detailed rules covering such actions as assaulting a trench line, or leading a...
Great War: The World War One Miniatures game 1918 saw great changes in the warfare of the Western Front. Russia pulled out of the war, freeing thousands more German troops to push the Allies back huge distances. The Allied counteroffensives, with their new tanks and evolving tactics, forced the Germans back towards their own borders and defeat. The Great...