Ancients D6 is a set of miniature wargames rules for fighting battles set in ancient times. Armies are built out of stands ( multiple figures per stand ). On a turn all stands can be moved but commanders allow further movement for stands close enough. Combat is resolved through multiple rolls of standard (D6) dice. Roll to hit, roll for armour. Additional...
Antesignani is a miniature wargame ruleset for the Ancient-Medieval period. It favors playability, reduction of litigious cases and adaptability to all types of basing, minis scales and play area. Antesignani est une règle pour la période antique/médiévale privilégiant la jouabilité, la réduction a minima des situations litigieuses, et l’adaptabilité à...
Welcome to Anthems of War, a bring your own miniatures fantasy skirmish game. Your battles are the stories told by rival bards in a tavern. You not only control the forces on the field but also play the role of the bard, embellishing the story as you play. Maybe a fog bank rolls in, keeping your rogue’s flanking attack concealed. What if that common...
Apokalypse was a miniature wargame set in a dystopian future, the aftermath of the final war. It simulated the desperate skirmishes, firefights and encounters taking place in the last 120 days of humanity. The players took the role of powermongers, leaders and warlords of what armed forces still existing in the postapocalyptic wasteland, using remaining...
A modern arms miniatures game that seems to have grown out of the advances made in the BGWWII rules. It includes scenarios for WWI, WWII, Angola, Vietnam, and the Boxer Rebellion. The scale is 1:1 skirmish. Arc of Fire (AoF) is intended for games employing forces up to company level, with from one squad to three platoons on each side using 10mm-28mm...
The games system of Archworld is designed with several purposes in mind: 1) To explain in terms of wargaming the capabilities of the armies and the peoples of the Archworld campaign setting 2) To provide a simple yet realistic set of rules that will cover ancient, medieval, and early gunnery periods. One of the reasons behind the genesis of the Archworld...
Arena Brutalis is a miniature wargame where players battle in a arena with futuristic war machines and weapons. Players can customize their team, select and swap unique weapons and equipment in game, pose their minis, and fight for glory! Miniatures are 3d printed at home and designed to have articulation with customization capability. This unique system...
Argad ! is a mix of role-playing game and miniature skirmish game. The first edition was published in 1996. The rules are devised for 28mm miniatures and work better when a game master (GM) or organiser imagines a scenario and story. They may also be used for 1/72 or 20mm figures. Our "friendly simultaneous" (no IGOUGO, no initiative) system may seem...
In the vast territories of Argatoria every day, wild tribes of Barbarians, Reptilians and other races fight, led to battle by great generals and mighty champions. Overwhelmed by the vision of the power or the whispers of the gods, they unleash great wars, which are harnessed by huge beasts, machines and magic. The voice of the drums mixes with cries of...
Armada is a tabletop game for two or more players. Choose your side and then command a fleet of Mantic miniatures to represent powerful navies such as the stoic and pious Basileans, or plot carnage and destruction with the rampaging orcs. With a range of beautiful ship models to choose from and many stories to tell, Armada is truly an amazing spectacle to...
Plunge into exciting battles from the "golden age of sail" with the award-winning Art of Tactic system! This is the 16th and 17th Centuries—the age of the Sea Dogs and the Invincible Armada. Become a captain of your own sailing warship in this new Art of Tactic game! Players simultaneously and secretly issue orders to their crew: what kind of ammunition...