The Client wants to deliver some Delicate materials to a contact outside Town. In and out with no fuss. Pity the M.U.L.E. has broken down and needs a part. The locals can help provided you don't snoop where you ain't wanted. There is another issue, a band of cowboys have caught wind of the Job and want the goods for themselves, or destroyed. They will...
As sergeant of the 57th Independent Ground Brigade you’re defending the Serenity Valley. An airborne Alliance Skiff threatens your men and to take it out you’ll need to reach a nearby UA 571-D, and anti-aircraft gun. Unfortunately it lies on the other side of a squad of Alliance soldiers hidden in trenches. No one leaves Serenity, you just learn to live...
The second edition Warhammer 40,000 Rulebook was published in 1993 as a softcover book and was included with the second edition starter set. Its companion books (Warhammer 40,000: Wargear (2nd Edition), Codex Imperialis, Codex Army Lists) were devoted to background, wargear and army lists, while the Rulebook detailed how to play the game. It contains 8...
In Gates of Niflheim, an ancient Viking site long since sealed to contain the threat within, has been disturbed by the rapid expansion of the Christian faith. A monastery built right on top of the ancient Viking tomb has unwittingly awoken a perilous supernatural foe of the Norsemen, who now threatens to escape his confinement by passing through the Gates...
GD '40 - The Battle for Stonne, France 1940, is game 5 in the Tactical Combat Series by The Gamers and covers the battle for Stonne, France in 1940. It is the first in the series to cover the Infantry Regiment Grossdeutschland in World War II. The German breakthrough at Sedan opened the way for Guderian’s dash to the English Channel. What is not commonly...
GD '41: is Game number 9 in the Gamers Tactical Combat Series (TCS) by The Gamers and is the second in the series to cover the Infantry Regiment Grossdeutschland in World War II. This time the IRGD is driving toward Tula and Moscow. The final German attack on Moscow began on 30 September 1941 with the battles of encirclement at Bryansk and Vyazma. Further...
General d’Armee 2 is designed for Divisional and Corps size actions in the Napoleonic period. Dynamic and fast-paced, General d’Armee uses the ADC command and control system seen in the first edition to put you in the shoes of the commanding General, deciding how and when to use your influence to control and win the battle. Packed with Napoleonic flavour...
From the author's website: General de Brigade Napoleonic wargames rules use infantry battalions, cavalry regiments and artillery batteries as the basic tactical units. The figure scale is 1:20. Over the years I have used various sets of Napoleonic wargames rules – some good, others too complicated or simply not "Napoleonic". Most however, were split into...