Flick the Ship is a turn-based pencil-and-paper naval warfare game where 2-4 players use their skill in flicking a pencil across paper to fight each other, sea monsters, and sometimes even the seascape itself. Players collect experience points to level up their vessel, and can forge alliances with other ships to make massive fleets. By collecting gold...
For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Blood on the Rails features the Echo and Soldiers of Light factions, set in the Blood on the Rails campaign. The Echo is a faction led by a secretive cabal of humans with psychic powers, and the...
For What Remains is a skirmish-level series of three wargames set in a post-apocalyptic near future: Streets of Ruin Blood on the Rails Out of the Basement Out of the Basement features the Erthen and Order of the New Dawn factions, set in the Out of the Basement campaign. The Erthen are a biologically developed race formed from a mixture of human, mineral...
A stand-alone game, companion to Ambush Alley! A Game of Modern Urban Combat, that supports scenarios involving engagements between forces of similar organization and capabilities, and also provides rules to support mixed engagements involving forces containing both regular and irregular troops, whereas Ambush Alley! A Game of Modern Urban Combat focuses...
In the 44-year long history of the Cold War, few conflicts symbolize it as fully as those in Vietnam. To contemporary observers, it was a war between the two ideological blocs of Communism and the West. From the forces of the Viet Cong and NVA and the American, South Vietnamese, Australian and other Free World forces, the wars that ravaged Indochina...
Forgotten World is the new fantasy game from Fireforge Games. With this rulebook you will be able to create your own army to launch you into the conquest of a new and exciting world. The book contains all the rules to play in two different ways: Adventurers, to assemble and fight with your small skirmishing forces and Conquerors to create big battles with...
Forward Defense '85 is a solitaire tactical tabletop wargame where the player leads a company-sized NATO element in a hypothetical, realistic WW3. The experience of your units, terrain, your objectives, and the balance of the overall campaign affect each and every procedurally-generated battle in the campaign. Every decision matters and requires you to...
Introduction:Frasvel (from Proto-Germanic: Fraswelganą, meaning "to absorb, devour") is a drawless game for two players: Black and White. It is played on the hexes (cells) of an initially empty hexagonal board with triangles. The recommended size is 5 cells per side, but it can be played on a 6-sized board for longer games or a 4-sized board for shorter...
Tales of Longfall #5's 28 pages are packed with fourteen new scenarios for Freebooter's Fate, each accompanied with little stories that describe a fight, a skirmish or a washed out battle and in which your teams are the main actors. There are treasures to find, stupid birds to catch, fire or water to escape, and gold to find and lose. Of course, the enemy...
This 100 page full-colour rulebook contains all basic rules for Freebooter’s Fate, garnished with entertaining stories, artwork, miniature photography and concept sketches. a handful of scenarios and many valuable advice. Also included are scenarios and rules for naval combat. Grab the rules and an opponent and try it! You will like it. How could it be...
Shadows have fallen over Longfall! They squirm out of darkened doors, a swirling mass of darkness. The streets of Longfall are shrouded in dark, impenetrable fog and the whole town is threatening to sink into chaos. And that’s because power-obsessed Brotherhood members and curious Amazons have opened two ancient doors a little further than was wise. Doors...