Aether Wings is a fast tactical air combat game set in the alternate-history world of the Aether Continuum. Players control individual fighter aircraft and battle for control of the sky in cinematic dogfights. Each round, pilots secretly choose maneuver and throttle cards that determine how their aircraft moves through the air. Speed, positioning, and...
In a time almost forgotten, the world was whole. From their seats at Avantir, the council of Wizards shared their gift of magic with the world, founding the great magical colleges. It was a time of wonder, prosperity, and progress. In their hubris, the council failed to consider the costs of their actions. They failed to realise that their powers were...
DESIGNER'S NOTES: This is the third set in my card driven wargame rules, and although still loosely inspired by the Battle Cry & Memoir '44 games by Richard Borg, the game no longer has a battlefield divided in 3 sections. Battlefield sections are great for ACW and WWII, but spreading a (smaller) imperial force across the battlefield would not always be...
Africa Orientale Italiana is a complete Panzer Grenadier game based on these battles: the Italian conquest of Somaliland and British re-conquest, the campaign in Eritrea including the bloody Battle of Keren, the South Africa invasion of Somaliland and much more. There are 30 scenarios based on these battles, organized into “battle games” that allow you to...
In this game, planes from the First World War meet in a battle. Simple rules of movement and firing include all the most important features of the aircraft of the time: speed, agility and firepower. Battles are fought at five different altitudes, so there are differences between the planes in terms of climbing and descending speeds. Some specific...
This expansion includes 41 aircraft from the post war 1920s providing 82 aircraft tokens. The choice of planes is large and players can combine airplanes from the basic game (and other expansions) with airplanes from the '20s. There were no major wars between countries then, so players will have to decide which planes will adversaries and participate in...
This expansion for Age of Dogfights contains rules and scenarios for airships, observation ballons, barrage ballons, anti-aircraft guns and 27 new types of aircraft from 6 countries. With it you can find out if it isd feasible to attack with fast Italian planes on targets in the Austro-Hungarian background that is sheltered by barrage balloons and defended...
The game depicts air battles during WWII in a very realistic way. A special quality of the game are the altitude stands that are easy to handle. The game covers the period of the war from 1942 to 1945 in Europe, when the USA became heavily involved in the war. The game uses the Triangle system, which is very flexible and allows many optional rules to be...