This Book contains 3 standalone land campaign modules. The Nish Campaign, 1737. Austrians v Ottoman Turks. This campaign is set in Serbia in the late summer of 1737 during the Austro-Russian-Turkish War of 1736-39. It attempts to re-create the invasion of Ottoman Serbia by a Habsburg Imperial army led by Marshal Count Friedrich von Seckendorf and its...
The Great War is usually portrayed and imagined with the blasted landscapes of the static, trench warfare that emerged late in 1914 and persisted far into the conflict. However, while it is fair to recognize that much of WWI was characterized by this stalemate, it is also fair to point out that the early and later parts of the war were witness to...
1918 is an alternating-activation historical tabletop wargame where players refight the battles of the last year of the First World War using miniatures. A typical game uses around 30-60 miniatures on each side and lasts 2-3 hours. The game focuses on combined arms (i.e. infantry, cavalry, tanks, artillery and aircraft working together) and the command...
After the capitulation of Imperial Germany in 1918, German representatives formally handed over political power to the Estonian Provisional Government. On 16 November 1918, an order was given by the Russian Red Army HQ to follow the retreating German units. On 28 November 1918, the 6th Red Rifle Division struck the border town of Narva, which marked the...
1918: Spring Offensive brings the climatic battles of the final year of World War I to your tabletop, putting you in command of a platoon or company of soldiers seeking to break the deadlock on the Western Front. Including the core and advanced rules, the book covers the opening Spring Offensive by the German Army on the Western Front, allowing you to...
From the publisher's website: No smoke, no mirrors, just a great game! What: Dungeon Crawl Scale: 1 figure or counter represents 1 man or creature Your Role: Players lead a party of Adventurers into a dungeon in search of Treasure and Fame. Save the Princess, kill some Monsters or grab some Loot, the choice is yours! Playability: Designed for solo, same...
Solo Gaming in the Age of Honor "You should have stayed in the tavern, monsieur," the masked rogue sneered, parrying with effortless grace. "And let you escape with my purse and my honor? Never," the nobleman replied, driving forward with a sharp lunge. A flick of the rogue’s wrist sent the noble’s hat flying, but a moment later, the rogue stumbled as his...
Skirmish game set now during Second World War, with a very specific 1/48 scale collection of miniatures, fast and fluid game mechanics and excellent tactical level. Rules, condensed in only two pages, allow to start playing with only three miniatures per side in a very limited battle table. In the Battleboxes (Starter Set) there are three metal miniatures...
Miniature wargame science fiction skirmish rules. 5150: What is it? - Extract from the rules: 5150 is a game of sci-fi skirmish warfare. The rules handle fast and furious firefights set in the far future. If all you want to do is play “one up” unrelated battles on the tabletop you can do just that. But if you want, 5150 can be more than just a wargame....
"5150: Missions - Infestation" is a miniature wargame Core Rules system for unlimited military Missions in a complete Sci Fi Universe. With Infestation you have the rules for all of the Scenario Books to follow. Inside you'll find: 7 Use as you want scenarios. 16 Linked Scenarios taking you on one connected Story. Color Card stock counters and a Battle...
A squad-level, tactical game, ’65 recounts the early battles of the Vietnam War, from Ia Drang to Operation Starlight, and most everything between. The large and beautiful counters (1" to 1.375" square) represent squads, Leaders, Heroes, Snipers, M-48 and Pt-76 tanks, and more. As these units’ commander you will move and fight over three geomorphic game...