FIREFORCE: RHODESIA is a solitaire game of the Rhodesian War. The player assumes the role of a Commander of a combined Force of Rhodesian Security Forces, including the Rhodesian Light Infantry (RLI), Rhodesian SAS and the Elite, Selous Scouts. As commander, you are responsible for securing your Area of Operations (AOR) by successfully conducting various...
Game description from the publisher: July 21, 1861: In northern Virginia two raw armies prepare to do battle in what each believes will be a short war. Spectators have gathered for the spectacle. Both sides are in for a shock as this will be the first major battle in a war that will last another four years and consume 600,000 lives. Now for the 150th...
"The First Jihad: The Rise of Islam 632-750" is an "inside-out" States of Siege-style solitaire wargame from White Dog Games (2020). The First Jihad simulates the rise of the Umayyad Caliphate between 632 and 750 AD. The game's AI plays the forces of the Muslim Caliphate, based in Mecca (the game's center position); the player plays a host of nations...
The game begins in the Autumn of 1792, three years after the start of the French Revolution. Louis XVI, King of the French remains alive but is imprisoned. The newly declared French Republic finds itself at war with Austria and Prussia, whose armies are poised on the frontiers to invade. The Coalition player will take the role of the Coalition states led...
Fistful of Lead: Wasteland Warriors is designed as a quick set of tabletop wargame rules for skirmishes in the Post Apocalyptic future. The rules are easy to learn and still keep the flavor of the genre. There are full rules for building your gang of humans, robots, and mutants, and sending them on campaigns. The book includes rules for mutations and...
The Devil’s Crown is a campaign for Fistful of Lead: Tales of Horror. The campaign is a series of 6 linked scenarios to be played in order. The outcome of each scenario has a direct effect on the next game. The player with the most Renown at the end of the campaign wins, and possesses the dark power of the crown. The scenario book also has rules for a new...
Red Hatchets & Black Powder allows you to play a small scale wargame in the woods and wilds of North America during the French and Indian War. You'll take on the role of a Captain or War Leader, either leading a troop of brave soldiers, stalwart Rangers, terrified militia or stealthy Natives.Red Hatchets & Black Powder is supplement to Fistful of Lead:...
First Contact! On the fringe of human space, raiding fleets prowl the star links for valuable cargo. Genetically engineered to survive their fierce jungle worlds, these disparate raiding tribes have unified into the Standing Nations in a bid for sovereignty. At distant outpost, Coyote Station, the threat comes not from human space but from beyond. In...
Flagship is an easy-to-learn, fast-paced, card game of tactical starship combat. The four galactic races are the Heisenberg Dynasty (Blue), Freeman Followers (Green), Nation's Pride (Yellow), and Kirikin Swarm (Purple). The former two are available in the game: Prometheus Unchained, while the latter two are available in the only released expansion:...
Fleet of Battle was developed out of Field of Battle by Brent Oman (published by Piquet Inc.). The rules are for ancient naval warfare from Salamis to Actium. They are best for the Punic, Successor and Roman Civil Wars where the quinquireme (five) was the most common 'line of battle' ship. Fleet of Battle is intended for use with fleets of between six and...
Publisher blurb: 'With the sailing of FLEETS 2025: East China Sea, Victory Point Games launches you on a Chris Taylor designed blue water adventure of high-stakes ‘political poker’ centered on daring air and naval engagements between the modern fleets of the United States and China as the Taiwanese flash point of the East China Sea ignites into a crisis on...