The first sign of the Ragnarok, the Vikings’ legendary doomsday, is here: the Fimbulwinter. To survive the harsh winter, the Viking tribes are gathering resources and try to occupy regions. In the Fimbulwinter game, you take control of one of the Viking tribes and attempt to save it from annihilation during the three years of severe winters. In the...
New game mode introducing asymmetric 1v1 gameplay. One player creates a party of 5 units, selecting 1 unit as their "Lord" unit, while the other player takes control of an army of generic units, having up to 8 generic units deployed at any given time. (Out of a total of 18 different generic unit options.) The match ends once the defending player's Lord...
Fire On The Suns: Tactical Command! is a fast-paced, easy-to-learn game of interstellar conflict set in the Fire On The Suns game universe. Designed to be learned in half an hour and played in an hour or less, FOTS: TCOM will allow players to play out a scenario on their lunch break and an entire campaign over a weekend. The basic game rulebook contains...
Fire On The Suns: Tactical Command! is a fast-paced, easy-to-learn game of interstellar conflict set in the Fire On The Suns game universe. Fleet Book 1 adds a new race, new scanerios, and new counters to FOTS: TCOM allowing players to play out a scenario on their lunch break and an entire campaign over a weekend. Contains additional rules, maps, and...
FIREFORCE: RHODESIA is a solitaire game of the Rhodesian War. The player assumes the role of a Commander of a combined Force of Rhodesian Security Forces, including the Rhodesian Light Infantry (RLI), Rhodesian SAS and the Elite, Selous Scouts. As commander, you are responsible for securing your Area of Operations (AOR) by successfully conducting various...
Game description from the publisher: July 21, 1861: In northern Virginia two raw armies prepare to do battle in what each believes will be a short war. Spectators have gathered for the spectacle. Both sides are in for a shock as this will be the first major battle in a war that will last another four years and consume 600,000 lives. Now for the 150th...
"The First Jihad: The Rise of Islam 632-750" is an "inside-out" States of Siege-style solitaire wargame from White Dog Games (2020). The First Jihad simulates the rise of the Umayyad Caliphate between 632 and 750 AD. The game's AI plays the forces of the Muslim Caliphate, based in Mecca (the game's center position); the player plays a host of nations...
The game begins in the Autumn of 1792, three years after the start of the French Revolution. Louis XVI, King of the French remains alive but is imprisoned. The newly declared French Republic finds itself at war with Austria and Prussia, whose armies are poised on the frontiers to invade. The Coalition player will take the role of the Coalition states led...
Fistful of Lead: Wasteland Warriors is designed as a quick set of tabletop wargame rules for skirmishes in the Post Apocalyptic future. The rules are easy to learn and still keep the flavor of the genre. There are full rules for building your gang of humans, robots, and mutants, and sending them on campaigns. The book includes rules for mutations and...
The Devil’s Crown is a campaign for Fistful of Lead: Tales of Horror. The campaign is a series of 6 linked scenarios to be played in order. The outcome of each scenario has a direct effect on the next game. The player with the most Renown at the end of the campaign wins, and possesses the dark power of the crown. The scenario book also has rules for a new...
Red Hatchets & Black Powder allows you to play a small scale wargame in the woods and wilds of North America during the French and Indian War. You'll take on the role of a Captain or War Leader, either leading a troop of brave soldiers, stalwart Rangers, terrified militia or stealthy Natives.Red Hatchets & Black Powder is supplement to Fistful of Lead:...