The Devil’s Crown is a campaign for Fistful of Lead: Tales of Horror. The campaign is a series of 6 linked scenarios to be played in order. The outcome of each scenario has a direct effect on the next game. The player with the most Renown at the end of the campaign wins, and possesses the dark power of the crown. The scenario book also has rules for a new...
Red Hatchets & Black Powder allows you to play a small scale wargame in the woods and wilds of North America during the French and Indian War. You'll take on the role of a Captain or War Leader, either leading a troop of brave soldiers, stalwart Rangers, terrified militia or stealthy Natives.Red Hatchets & Black Powder is supplement to Fistful of Lead:...
First Contact! On the fringe of human space, raiding fleets prowl the star links for valuable cargo. Genetically engineered to survive their fierce jungle worlds, these disparate raiding tribes have unified into the Standing Nations in a bid for sovereignty. At distant outpost, Coyote Station, the threat comes not from human space but from beyond. In...
Flagship is an easy-to-learn, fast-paced, card game of tactical starship combat. The four galactic races are the Heisenberg Dynasty (Blue), Freeman Followers (Green), Nation's Pride (Yellow), and Kirikin Swarm (Purple). The former two are available in the game: Prometheus Unchained, while the latter two are available in the only released expansion:...
Fleet of Battle was developed out of Field of Battle by Brent Oman (published by Piquet Inc.). The rules are for ancient naval warfare from Salamis to Actium. They are best for the Punic, Successor and Roman Civil Wars where the quinquireme (five) was the most common 'line of battle' ship. Fleet of Battle is intended for use with fleets of between six and...
Publisher blurb: 'With the sailing of FLEETS 2025: East China Sea, Victory Point Games launches you on a Chris Taylor designed blue water adventure of high-stakes ‘political poker’ centered on daring air and naval engagements between the modern fleets of the United States and China as the Taiwanese flash point of the East China Sea ignites into a crisis on...
FLEX doesn't change the game - FLEX is the game! Flex NBA is the very first Battle Tile and Augmented Reality (AR) board game that fuses professional sports with the latest in augmented reality technology. Created in partnership with the NBA and NBPA, FLEX NBA lets fans play as their favorite NBA players, using their FLEX 'superpowers' to take down...
Flick the Ship is a turn-based pencil-and-paper naval warfare game where 2-4 players use their skill in flicking a pencil across paper to fight each other, sea monsters, and sometimes even the seascape itself. Players collect experience points to level up their vessel, and can forge alliances with other ships to make massive fleets. By collecting gold...
From the publisher: Flint and Feather is a 28mm, individual figure, tabletop skirmish game system of tribal warfare between the First Nations of the Great Lakes region in the legendary Pre-Contact era. Unleash your Great Warrior and assemble your Warband to raid and plunder your opponent and grow your Orenda. Attack and Defense Card System: This unique...
Flower of Chivalry is an excellent source book for the miniatures gamer interested in English medieval warfare. The book begins with 14 pages devoted to medieval weapons and armor, battle and siege tactics and heraldry. Next the author provides a simple set of miniatures rules and army lists for gaming battles of the period. The majority of the book is a...
From the back of the box: Flying Circus: Aerial Combat in WWI depicts the fun and flavor of World War I aerial dogfighting. You fly the colorful and agile aircraft of WWI as you make history in the world's first use of aircraft in a military role. This is the basic game. You have everything you need to play single aircraft duels to multi-aircraft...
In this game, you will be able to try to blunt the Japanese thrust into China and SE Asia. The campaigns will cover the fighting in Burma (particularly Rangoon), China and Indochina. There will be new pilots and targets, as well as new events and campaigns. The core game is based on the whole of the AVG with each squadron's pilots being identified by the...