An evil hag, slain by heroes in times of old, has risen in MurkWaters again to wreak havoc. I this card-based expansion for Four against Darkness, instead of rolling on tables to generate places and encounters, the player(s) draw cards from a deck and apply the results to the adventure. The deck contains: 17 tarot-size, full color cards Instructions are...
Quadrigame of the Dresden Campaign: August-September 1813. Components: Four 22 x 17" maps and 560 two-sided units; 48 pages of rules including campaign analysis, designers notes and more; 4 player aid cards, 2 decks of cards (total of 96) used to effect deployments, arrivals, status of troops. Battles covered, GROSSBEEREN: To the Gates of Berlin, 23 August...
Covers the Autumn Campaign, August-September, 1813. Update of the 2005 edition, with new maps and Universal Card System. Battles covered: GROSSBEEREN: To the Gates of Berlin, 23 August KATZBACH: A Perilous Passage, 26 August KULM: Enfilade in the Mountains, 29-30 August DENNEWITZ: Collapse in the North, 6 September After the defeats of Grossgörschen (May...
The Automata is a versatile framework that brings a new level of excitement to your gaming experience. With this innovative expansion, you can simulate up to 2 opponents, allowing you to enjoy thrilling gameplay even when you’re playing solo. Unlock the realm of solo play for the core game as the Automata brings the game to life with its intelligent...
New from the father of VPG's Napoleonic 20 series, renowned game designer Joseph Miranda, the von Clausewitz series brings you the great campaigns of what historians call "The Long 19th Century" -- that period between the French Revolution and World War 1. The series seeks to faithfully demonstrate how war was thought about and waged during this epoch. It...
2-6 player card game that satirizes corporate greed and white-collar criminals. Can be played in teams of 2 as well. As a crooked CEO of a phony multi-national corporation, your mission in Fraud is to collect and bank Asset and Liability Cards in your Offshore Account, play Fraud Cards to attack your opponents, use Defense Cards to fend off attacks and...
This is card driven historical game where players compete to be the most important and successful civil rights group in the early 1960s. This game is a complete revision of the first edition with new mechanics, art, and rules. It is designed for up to 4 players and includes a variant for solitaire play. The game lasts three turns. Players select one of...
This 100 page full-colour rulebook contains all basic rules for Freebooter’s Fate, garnished with entertaining stories, artwork, miniature photography and concept sketches. a handful of scenarios and many valuable advice. Also included are scenarios and rules for naval combat. Grab the rules and an opponent and try it! You will like it. How could it be...
Tales of Longfall #5's 28 pages are packed with fourteen new scenarios for Freebooter's Fate, each accompanied with little stories that describe a fight, a skirmish or a washed out battle and in which your teams are the main actors. There are treasures to find, stupid birds to catch, fire or water to escape, and gold to find and lose. Of course, the enemy...
Shadows have fallen over Longfall! They squirm out of darkened doors, a swirling mass of darkness. The streets of Longfall are shrouded in dark, impenetrable fog and the whole town is threatening to sink into chaos. And that’s because power-obsessed Brotherhood members and curious Amazons have opened two ancient doors a little further than was wise. Doors...