The dark phantom, known as Father Time, grows weaker by the day as his reign nears its end. Lead one of the four ancient abstracts, known as the Time Whisperers, through the ages to seize his throne before your opponents do. The Time Whisperers is a competitive game for two to four players with a duration of about forty-five minutes and ages ten and up....
This is a strategy game about strategy. Trade Secret will challenge your foresight, decision-making, and competitive spirit. It is designed for the seasoned game-lover, continuously learning leader, and business student alike. There is more than one way to learn something by playing this game. All of the strategies in this game are real and promote best...
Traders of the Silk Road is a tabletop card strategy game by independent game developer Arrogant Pixel. It is a historical, turn based card game based on the ancient trading routes that trailed throughout Africa, Asia and Europe. It aims to highlight underrepresented cultures and real-life historical locations through its authentic and stunning card...
In this competitive exploration game, players lead an expedition into a lost city hidden deep within the jungles of Honduras. The expedition splits into two groups: explorers navigating the jungle on foot and drones mapping the terrain from above. Players move explorers, collecting jungle tokens as you land on them. But their point values are hidden until...
Long ago, the Great State of Ravenshire sent geologists to find new resources. Nardir Badger went to no-man’s land, an unfriendly, desolate land, where in the near mountains he discovered a new valuable resource that in the future, was about to change the world as it allowed for rapid technological development. That resource was coal. In his honor the land...
The train is traveling Eastward across a variable board to East Copperdowns. Along the way, players invest in towns that payout when the train visits. Players can choose to move the train rather than invest. The train cannot reuse track it has already covered and moves persistently to the east. Once the train reaches East Copperdowns, the player with the...
Transatlantic II is a re-implementation of Transatlantic on a historical world map of 1900. It's not only the game board, but the rules have been streamlined and changed in many ways, for instance: Ships sail to individual ports instead of entering a region. Each port has an individual Trade House. Trade houses have a new role with additional ways to score...
After an worldwide economic crisis, players take on the role of professional investor to earn money on the A-share market through buying and selling stocks on a fluctuating market. But new crisis might arrive at any time. Your goal is to earn more money than any other investors before new rounds of economic crisis. Stocks of different companies would cause...
Trick and Trade is a "may-follow" trick-taking game themed around cryptocurrency speculation. There are four suits for the 4 competing currencies, and a separate deck of cards which will represent the players' holdings in those currencies. At the end of a trick, the highest ranked card of the lead suit goes to a market area, with the market value of cards...
Tricks and Deserts is a trick taking game where players play as cunning human authorities trying to obtain controls of magical species with powerful abilities. Each turn, players will be playing 1 specie card either face up or face down. The player that played the strongest card (usually the card with the highest number) takes all face up cards. Playing...