Allenby's and Lawrence's Desert Wars is a fast, playable, intense Operational level micro-wargame about the 2 wars against the Turks in Palestine and Western Syria waged by the British and by the Arabs. The British wanted the Turks out of Palestine and the Levant to replace them with British and French control, while the Arabs and TE Lawrence were fighting...
Entrepreneurial tycoons in the year 3113 spend scant portions of their vast fortunes hiring unscrupulous scientists to bioengineer ferocious creatures to compete on a remote island in "Alpha", the world’s most brutal blood sport not banned by the International Broadcasting Memorandum. In this two-player hidden movement deck-building hand management game...
Ambush is played with two copies of a small grid of triangles. Players start at opposite ends of the grid and move one space a turn; the spaces are the vertices. One player's copy of the grid is visible to both players (this player is the "Scout"). The other player's copy is hidden; this player moves first (and is the "Indian"). The object of the...
Roll and Write Revolution returns with an asymmetric 1-2 player polyomino placing roll and write game. Players are seeking to either help a supposed Anastasia flee from the country or trap her for questioning. The players take up the sides of the White (Loyalist) and Red (Bolshevik) Armies. The supposed Anastasia though moves on her own with the help of...
A fast and deadly blend of hide-and-seek and press-your-luck! An asymmetrical, hidden movement game with a post-apocalyptic-punk-rock theme. Up to four Mice earn points scavenging high-value food (day-old sardines, rogue cereal bits) from a colorful apartment with a randomized floor plan. Stay hidden while you scavenge because one player is the powerful...
Arctic Survival is a 2-4 player game of predator and prey that takes place on a ‘tundra’ of 25 cards arranged in a 5x5 grid. One team plays as lemmings, who move beneath the tundra searching for food and water to bring back to their burrow. The other team plays as foxes, who hunt on top of the tundra trying to dig up and catch the lemmings. On the lemming...
Ardennes Plus is a grand strategic level simulation of 20th century conflicts in the densely forested and rough terrain of the Ardennes region of France, Luxembourg and Belgium. This game features scenarios for Hitler’s Invasion of France, May 1940. This is Vol 2 of Ardennes Plus+ with the series also including Vol 1 WWII 1944, and Vol 3 WWI 1914. The game...
In Asteroid Field X, you play as one of four factions mining an inhospitable asteroid belt. The object of the game is to build and upgrade mining infrastructure to both keep your colony alive and protected and to mine and sell as much precious ore as possible. The faction that accumulates the most Creschins (money) from their sales will win the game....
Asylum Escape is a strategic and suspenseful board game where players take on the roles of either Patients or Victims within a sinister asylum. Patients aim to find and eliminate all Victims, while Victims must betray, hide, and ultimately escape. The game features dynamic movement, shifting mechanics, and a variety of cards that influence gameplay. With...
Relatively fast, free print-and-play minimalist convoys campaign game to keep Britain alive and build up for D-Day, opposed by U-boats, Kondor(/Vulture) etc. bombers, and the usual suspects: Scharnhorst, Bismarck, a pocket battleship, a raider, etc. Half-year turns. NO GRID. }:-) 3 convoy lanes to lay out with 1 or more convoys per lane plus any escorting...
A fairly fast abstracted World War 1 Atlantic war campaign game. Like Atlantic Convoys 1939-45, no grid necessary. (Max. of 3 convoy lanes plus Murmansk Run. Independent sailers ... sail independently, as does the hard-to-catch special Transport convoy.) 9 half-year turns. Half as many dreadnoughts and battle cruisers (in proportion) for playability....
First off, I should point out that "meatgrinder" is being used in professional literature about the battle. An example is the 18th April 2023 article "How Long Should Ukrainian Forces Defend Bakhmut? Lessons from Stalingrad," by Gælan Hanlon on West Point's Modern War Institute website. This seemingly conventional hex-and-counter combat-odds-resolution...