This the first module for Clash of Eagles second edition will take you to the the sky of Finland and Carelia during the Winter War of 1939/40 and the Continuation War in 1941/44. As a Finn pilot you'll try to stop the Russian onslaught with a collection of planes from all over Europe. As a soviet pilot, you'll fight against the invading Finn to defend the...
"The Clash of Elephants, the Battle of Raphia 217 BC" is a free Print & Play wargame simulating the battle fought near modern Rafah between the forces of Ptolemy IV Philopator, king and pharaoh of Ptolemaic Egypt and Antiochus III the Great of the Seleucid Empire during the Syrian Wars. It was one of the largest battles of the Hellenistic kingdoms and was...
Clash of the Empires: August 1914, first published in The Wargamer Magazine (#58), is a board-wargame simulation of the beginning of the Great War. Basically a two-player game where one person controls the French and the other, the Germans (a third player can be brought in to control British forces). The game is open-ended... it continues until one side of...
Clash of Galleys! Fleets crash together in this simulation of large ancient naval battles. Maneuver your squadrons in tight formations to: Hurl Greek fire at your opponents! Blast them with archers and ballistas! Ram and rake them! Grapple and board to capture them! Clash of Galleys is a set of miniature naval rules for the era of oared warships, covering...
Clash of Giants contains two separate games (both using the same basic system) covering the two most famous battles of the opening phase of the First World War. Tannenberg was the German victory that halted a Russian offensive into East Prussia and destroyed the Russian 2nd Army. The Marne was the climactic battle of Germany's attempt to defeat France in...
Clash of Giants: Civil War takes the game system from Ted S. Raicer’s popular and critically acclaimed Clash of Giants WWI series to two of the storied battles of the American Civil War: Second Bull Run and Gettysburg. CoG: Civil War uses a modified version of the chit-pull Activation system of Clash of Giants II: Campaigns of Galicia and First Ypres...
Clash of Giants II: The Campaigns of Galicia and First Ypres, 1914 is the sequel to Ted Raicer's acclaimed Clash of Giants: Campaigns of Tannenberg and the Marne, 1914. As with the original design, CoG II contains two separate games (both using the same basic system) covering two of the most interesting (and least-gamed) campaigns of the First World War...
Clash of Lions: Battle of Jiradi Pass – June 6, 1967, is an introductory-level wargame simulation of the battle of Jiradi Pass, fought in the Sinai between remnants of the Egyptian 7th Infantry Division and elements of Israel's Tal Armored Division. Players are cast in the roles of the local commanders on this battlefield. Both will be challenged to do as...
A double-blind wargame published in The Wargamer Magazine #31. This corps level game of the Russian Front in World War II uses the same map as 3W's earlier Sturm Nach Osten (also designed by Coatney). The double-blind system uses two maps so neither player can see the units of his opponent. Movement is handled by calling out hex numbers when a unit enters...