First version's capital ships represented by double size counter, and Lite(second) by single size counter. (from the rules:) "Clash of Steel is a two-player game of surface naval warfare in the period 1939-1945. Engagements emphasize the role of the battleship in surface actions. Historical and hypothetical battles set in the Atlantic, Mediterranean, and...
Folio format, introductory-level simulation of the colossal armor clash at Kursk, 1943. Two historical and one theoretical scenario at an operational level. It is the summer of 1943 and the fate of the Russo-German War - the largest land conflict of the Second World War - hangs in the balance. A decisive victory for either side means a profound change in...
Air racing in the 1930s was a very popular spectator sport with excitement, drama, danger, and a huge fan base following the exploits of those intrepid aviators! The art and science of aviation advanced rapidly in those early days of aviation, and hundreds of thousands of spectators came out to the races to see their stars in action! The Thompson Trophy...
On October 28, 2035, the inevitable battle for dominance in space broke out and the First Lunar War began. Provoked by the American Space Blockade, the Russian-European Alliance attacked the American colonial and resource rich area of Clavius Clavius is a game depicting the battle for the Moon, 2035. Players assume the roles of the American and Russian...
Claws of the Tiger: Malaya 1941-1942 is a two-player, beer-and-pretzels game based on the December 1941 Japanese invasion of Malaya. One player controls the forces of Imperial Japan; the other plays those of the British Commonwealth. The game reflects the advantages enjoyed by the Japanese during the invasion in terms of command and control, equipment and...
Board game using 2 armies of about 30 heroes & baddies each, numbered 1-10 on one sided character cards mounted on plastic bases. Armies are set up on a hex board detailing a battlefield with terrain & buildings (printed, not 3D). Pieces move on a turn-by-turn basis and victory is achieved by finding the opposing army's chest of gold character card....
Clontarf, is a grand tactical simulation of The Battle of Clontarf that took place on 23 April 1014 at Clontarf, near Dublin, on the east coast of Ireland. It pitted the forces of Brian Boru, high king of Ireland, against a Norse-Irish alliance comprising the forces of Sigtrygg Silkbeard, king of Dublin, Máel Mórda mac Murchada, king of Leinster, and a...
The Age of Fighting sail vol 1 In the end, Napoleon lost his war with England. Triumphant against all the thrones of Europe, never could he penetrate the walls of oak that surrounded Albion to land an army and deliver the knockout blow. Discover the secrets of Britain's superior ship handling in the age of sail with Close Action. Some 25 scenarios, ranging...
Bloody Red Flag provides advanced & supplemental rules for the Close Action naval wargame. The supplemental rules are an integrated set designed to simulate tactical naval warfare in the late sail era in a more realistic manner than Close Action permits, but at the cost of some additional complexity. The primary change in Bloody Red Flag is the...
The British Navy at bay - part one Rebel Seas is the second volume in Mark Campbell's Close Action series. Its 20 scenarios cover naval actions in American waters during the American War of Independence. They range from one-on-one frigate actions to grand fleet engagements with over 20 ships of the line on each side. Each scenario contains the same level...