This is a Japanese Doujin produced by the designer that goes by the "creator name" Ulysses. It was made for sale at Japanese game shows. The game was made on-demand and you had to order in advance and then pick it up at the show. The game was made with professional materials, and the counters came precut. This is a game that is set in the Red Sun Black...
Cityfight: Modern Combat in the Urban Environment, is a super-detailed tactical simulation of post World War II combat in the urban environment. Placed in the role of platoon, company, or battalion commander, the player is faced with a wide variety of offensive or defensive missions to be carried out in a built-up area. The player must manage such...
CivGen is a board strategy game for 2, 3 or 4 players. The game contains board with hexes on which players are placing their buildings and military units. Buildings are producing resources, that are used for an empire development. Configuration of buildings and terrain give additional production bonuses. Each player is having a separate card deck with...
The World is in Total Chaos! 2042, a cataclysm of manmade destruction and natural disasters has put the United States into a state of total anarchy. Players must take up their arms and compete to gain control over the cities of America in an attempt to unite them back under one rule. Civic Anarchy is a 3X empire building game. Through levying troops...
Tactical study of urban disorder. Riots, raids, gang warfare, urban terrorism. 200 counters, two-part 11x17" geomorphic B&W map, troop scale individuals to mob size, 1-3 hours to play. Some 3-player scenarios. Originally designed while living in Japan in 1991-92, first published in Strategist #294 (newsletter of the Strategy Gaming Society, August 1996)....
A strategic level game covering the entire war from April 1861 through March 1865. Victory generally depends on the control of replacement centers located at the north and south ends of the mapboard. While Civil War was grouped with AH's "Family/Social" game line, it shared elements with their "Tournament" wargames of the time. The game was played on a hex...
This sprawling rendition of the American Civil War tries to fit in everything, from Grant and Lee down to Indian raids in the Western territories. It also includes the most extensive treatment of naval and riverine warfare of any strategic Civil War game. The map covers the theater of the war from the Eastern seaboard to the middle of Texas at 25 miles per...
From the back of the box: - Fifteen square feet of map area covering the conflict from Galveston, Texas to St. Joseph, Missouri and from Philadelphia, Pennsylvania to Jacksonville, Florida. - Counters represent all of the land and naval units from armies to brigades and from fleets to river flotillas. - Unique leadership rules: no leader is ever the same;...
Civil War Classics, Volume 1, is a game and game system covering the battles of Pea Ridge in northwestern Arkansas and Shiloh in western Tennessee. Several scenarios allow players to experience many different aspects of the two battles. Short, introductory scenarios allow players to learn the game system with a minimum number of units and game turns. More...
The Civil War in the Far West: The New Mexico Campaign, 1862 (NMC), is a two-player, low-to-intermediate complexity simulation of the Confederate invasion of the US southwest. It's primarily a strategic-level design, but it also contains operational undertones. The Confederate player is generally on the offensive, but the situation also calls for the Union...