Each player starts at one corner of the game board with a car, a bicycle and a pedestrian. Movement is determined by a die. The players have to get their pedestrian to a space marked with a „Z“ and the car and bicycle to the opposite starting spaces (for example: A to B), while minding the traffic rules. By the roll of a 1 or 6 the player has to draw a...
The players roll three dice and split up the result to move one or more figures and the ball. The figures may move in any direction. The ball only moves straight away from a figure placed immediately behind the ball. Most soccer rules are simulated in the game. The player who gets the most goals in a fixed time span (for example 2 x 30 minutes) wins the...
Each player gets 11 pawns he puts on the marked starting positions (white numbered spaces). The first player to get all of his 11 pawns into the opponents goal wins the game (I didn't know soccer is played this way and shouldn't there be a ball?). Movement is determined by a die. Friendly meeples may never be jumped over, opponent meeples only if a 6 is...
A racing game with a theme of environmental protection. The first player to collect an eco medal on all six continents and to reach his/her starting location with 1.000 eco dollars wins the game. Players travel around the world to take part in environmental protection activities and by doing so, win eco medals. Open cards present the actions that have to...
Text on the box (translated from German): The game: Knowledge, guessing, imitating, laughing, rolling dice, tactics, luck ... you really find everything in this game about life and environment! It is exciting, fast and is fun to play again and again. Want to bet? The game consists of a board showing a track of 60 spaces between "start" and "finish" and 3...
Up to six people can participate in this game, each paying 12 tokens into the till. You roll a die and move your piece according to the number of eyes thrown. Pay attention to the mushrooms shown. Those marked with + are poisonous; if you come up with such a (red) number, you pay 2 tokens into the register and pass one roll of the dice. The other mushrooms...
The players have to get 1 pawn from the staring space ("Anfang") to the black finish space in the center of the game board. Movement is determined by a spinner, which shows how much spaces of which color (black or red) the pawn may advance. If a pawn gets on a space with a yellow dot, it hast to move to the space indicated by the arrow. If a pawn gets on a...
Each player choses a miner and sets them near one of the 6 coal product groups. The goal of the game is to produce coal from the mines and transport the coal to the 6 circular spaces of one’s product group. At the start of the game 36 coal cubes are placed into the mine tunnels. The players spin the wheel on the winding tower. The wheel segment that stops...