Each player has a snail which consists of a shell and a long body with colored rings around it. A starting and finishing line is laid out at the players' discretion. The players then take turns rolling a color die and moving the shell of their snail forward until the ring in the corresponding color can be seen behind the body. Afterwards, they hold the...
It's soccer time again, and the teams are ready for the match; whether playing on a grass field or clay court, it's all the same to them. Everybody wants to win the fast-playing soccer game Schnipp Es!, but to do so you need the right feel in your fingertips because you need to snap your figures in just the right way so that the ball will land in the...
A Late for the Sky "-opoly" game based on the Schnucks chain of Supermarkets located in and around the Saint Louis, Missouri area, in honor of their 75th Anniversary. Game includes: Metal Pewter Tokens (Shopping Cart [or Buggy], Mortar & Pestle, Steak, Milk Bottle, Schnucks Toy Solider, a Hand of Bananas, Schnucks Truck [Semi, Big Rig, Tractor Trailer...
The players start on the dots of their color inside the pink ring and have to get to the numbered spaces of their color alongside the pink ring. The direction of movement is indicated by arrows. If a meeple is on the pink ring and gets on an arrow, which points to a yellow, blue, green or red colored ring, the meeples have to take a detour on this ring...
Witches, ghosts and bats are racing against each other. Those that reach the goal on the game board first will yield the most points for the players. At the same time, however the players must achieve individual goals by cleverly playing their cards. The one that does this best, will get the most points. And that leads to conflict quickly! The board is...
The Players take turns to roll and move. Placement is on Space 2 to 6 (space 1 is not in play). The outer, unboxed keys: shift key, lock key, backspace key, etc. are not taken into account in the game, but the intermediate spaces filled with fingers or pictures count. All throws are made when moving from the left to the right half of the game and vice...
The game was played much like Trivial Pursuit, running in a circular motion with the players collecting coloured counters upon answering various questions or completing a particular task. The colour coding defined which question would be asked and the reward for a right answer was one of the tokens. A completed set of tokens meant the player could then...