Published in the Old Game Journal #59. Map is about 13 x 20 inches and comes with 180 counters. Covers the entire war in about a 4 hour sitting. A melding of Victory Games Civil War and GMT's For the People but far faster and, remarkably, at least at first glance, not missing anything. Has production, leaders (dismissal and promotion), naval rules (river...
They came at us for days. The brass said that they would be coming with that large a concentration of living people but I don't think even they had a clue how many there would be in that first wave. We weren't worried, though. I mean we had everything that the Army could provide. We had guns, composite body armor, soldier-to-soldier networking with...
From the game cover: "A World War One solitaire and 2-player game. Fly against...or as...one of the MONSTERS OF THE AIR!" This game is a promotional insert in World War One Illustrated, Number 1, a publication of the World War One Historical Association. It was produced by Lombardy Studios, then a part of 1A Games publishing. The games uses a simple...
Published in World at War magazine #50, Oct-Nov 2016. 'Zhukov’s War: The Decisive Middle Phase of the Eastern Front, July 1942 - July 1943 covers the pivotal middle period of the titanic struggle between Hitler's Germany and Stalin's USSR, from July 1942 - July 1943. Strategic options abound for both players; victory goes to the one best able to carry out...
Zombag is a competitive zombie apocalypse game utilizing a pool of 6-sided die, a bag, and the tokens that represent survivors, weapons, zombies and more. Each player is vying to score the most points by fighting zombies to make the bag a safer place, scavenging the wilds to gaining much needed supplies, and using your hard earned tokens to complete...
Lead a band of mutant Stalkers into the Zone and fight others to scavenge artifacts from the Ancients. Stake out your claim in the post-apocalyptic wasteland – or die trying. Designed by Andy Chambers (Necromunda, Battlefleet Gothic, Warhammer Fantasy Battle, Dropzone Commander) with Tomas Härenstam (Mutant: Year Zero, ALIEN RPG, Twilight: 2000, Blade...
In the Robots & Psionics expansion set for Zone Wars two new factions are introduced: the robotic Mechatron Hive and the Nova Cult psionics. With these you can now play three- or four-player games, turning the fun and mayhem up to a new level! The Robots & Psionics expansion also includes new terrain pieces, additional Zone and artifact cards, and a...
Description from the publisher: "When the city was overcome, we thought, 'This is the end.' Then they bombed us, and we were sure it was over. Somehow, I don't know how or why, but somehow we survived the onslaught. There were only a few of us, but we escaped the pit of hell that was the urban wasteland. They always say the suburbs have it better, right?...
ZULUS ON THE RAMPARTS! is the battle cry of those defending the Mission Station at Rorke’s Drift. It is 22 January 1879, and the British invasion column moving into Zululand was disastrously defeated that morning at nearby Isandlwana. Now, fresh troops from the victorious Zulu iMpi (army) are advancing on your position. With your 140 British soldiers and...
The Zulus on the Rampart! Expansion Kit puts some finishing touches on the tense Battle of Rorke's Drift. It adds four more Heroes, including the much-requested Corporal Allan, and Privates Hitch and Jones. More interesting is the addition of a card for the commander who wasn't there, Major Spalding; he can now be added to the game to valiantly lead the...
02 Hundred Hours is a skirmish wargame focusing on night-time raids in World War II. Inspired by classic war movies as well as historical events, battles are fast paced with roughly 10-20 models on either side. Field an elite force of Commandos, SAS, Paratroopers or Rangers to infiltrate the enemy lines under cover of darkness. Recruit SOE spies and local...