In late July of 1985, two months before the dramatic events depicted in America Conquered, a brief but bloody and consequential war was fought: The Texan War of Independence. It marked the first time in 120 years, since the Civil War, that Americans took up arms against each other. The circumstances were desperate. The United States had been struck by...
Designed to be a perfect mix of the aesthetically appealing but short strategy war-games with the more realistic, longer, and difficult conflict simulations. World War II: The Struggle for Europe and Asia contains a truly unique and challenging game system. Play tested for more than 10 years, the game is a labor of love for its designers and artists that...
Welcome to Would Be Aces, a solitaire wargame where you command a flight of P-47 Thunderbolts on missions to destroy various enemy ground forces. As your pilots fly their planes across the Western European landscape they will encounter enemy ground forces, enemy aircraft, obstacles, good fortune and crippling bad luck at every turn as you try to reach the...
XXI, a solitaire game set in 1943 that challenges the player (acting as both Speer and Dönitz) to organize and complete construction of a fleet (or at least “enough”) of the new German Type XXI submarine. However this new sub is far larger, more complex and more expensive, and requires much more manpower and scarce resources than previous submarines. Just...
Published in the Old Game Journal #59. Map is about 13 x 20 inches and comes with 180 counters. Covers the entire war in about a 4 hour sitting. A melding of Victory Games Civil War and GMT's For the People but far faster and, remarkably, at least at first glance, not missing anything. Has production, leaders (dismissal and promotion), naval rules (river...
They came at us for days. The brass said that they would be coming with that large a concentration of living people but I don't think even they had a clue how many there would be in that first wave. We weren't worried, though. I mean we had everything that the Army could provide. We had guns, composite body armor, soldier-to-soldier networking with...
From the game cover: "A World War One solitaire and 2-player game. Fly against...or as...one of the MONSTERS OF THE AIR!" This game is a promotional insert in World War One Illustrated, Number 1, a publication of the World War One Historical Association. It was produced by Lombardy Studios, then a part of 1A Games publishing. The games uses a simple...
Published in World at War magazine #50, Oct-Nov 2016. 'Zhukov’s War: The Decisive Middle Phase of the Eastern Front, July 1942 - July 1943 covers the pivotal middle period of the titanic struggle between Hitler's Germany and Stalin's USSR, from July 1942 - July 1943. Strategic options abound for both players; victory goes to the one best able to carry out...
Zombag is a competitive zombie apocalypse game utilizing a pool of 6-sided die, a bag, and the tokens that represent survivors, weapons, zombies and more. Each player is vying to score the most points by fighting zombies to make the bag a safer place, scavenging the wilds to gaining much needed supplies, and using your hard earned tokens to complete...
Lead a band of mutant Stalkers into the Zone and fight others to scavenge artifacts from the Ancients. Stake out your claim in the post-apocalyptic wasteland – or die trying. Designed by Andy Chambers (Necromunda, Battlefleet Gothic, Warhammer Fantasy Battle, Dropzone Commander) with Tomas Härenstam (Mutant: Year Zero, ALIEN RPG, Twilight: 2000, Blade...
In the Robots & Psionics expansion set for Zone Wars two new factions are introduced: the robotic Mechatron Hive and the Nova Cult psionics. With these you can now play three- or four-player games, turning the fun and mayhem up to a new level! The Robots & Psionics expansion also includes new terrain pieces, additional Zone and artifact cards, and a...