A Hot Dry Season: Operation Attleboro in War Zone C (AHDS) is an operational-level game dealing with the National Liberation Front (NLF) Dry Season Offensive in the III Corps Tactical Zone (III CTZ) in November 1966 and the subsequent counterattack by forces under the command of Military Assistance Command, Vietnam (MACV). From the designer’s website: "To...
Conflict Magazine #6. From the game's introduction: Hue was the site of the January, 1968 battle between the North Vietnamese Army (NVA) and its guerrilla allies, the Viet Cong (VC), against the 1st Division of the Army of the Republic of South Viet Nam (ARVN) and, the best combat troops in the area, elements of the United States Marine Corps (USMC)....
Huey Leader puts you in the cockpits of the Vietnam War’s best Close Air Support aircraft. In Huey Leader, fly search and destroy missions to attack enemy troops, fly missions to deploy US ground troops into hostile Landing Zones and then provide Close Air Support to help the troops complete their mission, and even fly resupply missions to keep US Forward...
I Corp [sic] covers the North Vietnamese campaign to take the northern part of South Vietnam in March 1975. The map is 16 by 28 hexes and covers the area from Dong Ha to Quang Tri. Combat is voluntary. Movement is constrained by a large number of special rules. There are other special rules for artillery, fuel supply, naval support, and civilian...
Ia Drang is a solitaire game which covers the 1965 battle in the Ia Drang River valley between NVA troops and the 1st Air Cavalry Division. The game uses area movement across a map that covers from Cambodia to Pleiku, turns lasting 2 days each, and company-level units. The player, as the US, has overwhelming firepower and mobility, but the NVA has stealth....
II Corp [sic] covers the North Vietnamese offensive in the Central Highlands in March 1975. The map is 16 by 28 hexes and covers an area rougjly from Nha Trang to Bong Son. It has some color, unlikely many Perry Moore productions of this period. There are 11 two-day turns. All units are battalions except for a few ARVN Regional Force companies. The ARVN...
In Country is a Table-top game designed to bring fast and decisive Vietnam War combat from the company level up to the battalion, if desired. With these rules, players will be able to simulate the small skirmishes, reconnaissance missions, and large scale battles that made up one of the longest wars in American history. Includes: Unit Statistics Charts...
In Country: Vietnam 1965-75 is a simulation of several critical campaigns of the Vietnam War, 1965-75. This is a two-player game. One player controls the Communists, the other the Allied Forces. The game has several scenarios (1965, 1967, 1968, 1970, 1972.) Each simulates a period of intense conventional warfare in which a critical decision might have been...
"Your platoon has been de-assed in the bush. You must patrol the area and meet at a new pick-up point." In this game set during the Vietnam War, each player starts with a platoon of forty-two men. The object of the game is to travel down the thirty space game track which abstractly represents time and distance. Along the way the platoon will face a variety...