Fast play air-to-air combat miniatures game for jets equipped with guns and missiles. The game uses a rectangular grid with playing card suits marking 4 rows and cards K to A marking 14 columns, similar to Gary Graber's Göring's War. Jets have individual flight characteristics for vertical and lateral movement, as well as armament and structural points....
Insurgency is a game of political and military conflict set in a fictitious underdeveloped province in the second half of the 20th century. The object of the game is to use guerrilla tactics in order to gain control over the country side. Catalogue Description Guerilla warfare, people's armies, wars of "liberation" . . . someplace in the world today, a...
The First Fight of Many It Started Here LZ X-Ray is a simulation of the air assault by the 1-7 Air Cavalry Battalion into the Ia Drang Valley in mid-November of 1965. This platoon level game tells the story of the Air Cav's desperate fight for survival against the overwhelming strength of three North Vietnamese Army (NVA) regiments. This newly revised...
(from ATO web site:) The turning point of the American war in Vietnam occurred during the first months of 1968, a period framed by the Tet Offensive as well as the campaign featured here, the fighting for Khe Sanh. The region just below North Vietnam, Quang Tri province, was especially vulnerable to threats from the North Vietnamese Army (NVA) in the...
Khe Sanh ‘68 places you in command of United States and South Vietnamese (ARVN) forces in the campaign to relieve the USMC firebase at Khe Sanh during the Vietnam War. The historical campaign was something of a race against time as the US high command feared that the North Vietnamese were going to attempt to overrun the base. All resources put into the Khe...
After a year-and-a-half of being “in country”, the US Joint Chiefs of Staff and many in the Pentagon were becoming increasingly concerned that the war in South Vietnam was not going according to plan. Despite increasingly optimistic reports and news conferences from the head of MACV, Military Assistance Command, Vietnam, General William Westmoreland, the...
By the beginning of 1954, both the French and Viet Minh realized that the war in Indochina was nearing an end. Ho Chi Minh had requested cease fire negotiations in Geneva, Switzerland, and the French government was looking for a way out that would give them peace with honor. Both sides felt that a "big win" on the battlefield would finally secure at the...
La Vallee de la Mort: The Battles of Na San and Dien Bien Phu is a new edition of the games published by The Microgame Design Group and Against the Odds. This new edition has the two games on Na San and Dien Bien Phu, as well as ones on Operations Albatross and Condor all in one package. It also incorporates all of the accumulated addenda from the earlier...
Lest We Forget is a solitaire ground combat game for the 20th century and modern time. You lead a small group of no name soldiers to fight in a brief moment of a large battle. A game of LWF portraits what is happening within a single hex of many other wargames. The design goal of LWF is a quick and light wargame with high replay value which requires...
The Liberation of South Vietnam is a squad-based tabletop wargame rules set that works with any scale of miniatures. Move your platoon through the jungles of Vietnam as the North Vietnamese Army and Viet Cong close in on you. Each turn, a card is drawn and randomly placed on the table, which closes in on your platoon. Only when the card can be spotted by...