Zheng He: Admiral of the Ming Voyages is a solitaire game that recreates the voyages of the Ming treasure fleets in the early 1400s. In the game you take the role of Zheng He, commanding the fleet as it sails the Indian Ocean, earning glory for the emperor, and keeping favor with the ministers of the court so the voyages can continue. Your goal is to score...
Board game ‘ZooRegatta’ is a family learning game that acquaints Players with Geography and Animal world of our planet during fascinating sailing regatta. Children will like playing process as well as preparation to the game, during which it will be necessary to assemble 4 ships miniatures. Players appear in the role of captains of sailing ships that...
From the back of the box: “James Bond has been captured and left in a pond full of alligators. In an attempt to escape, 007 steals one of the villain Kananga’s boats. Can you complete the escape? Find out in this thrilling boat chase through the Louisiana bayou with Kananga’s men in hot pursuit.” This game was designed for two players aged eight and up....
As a hobby aquarist, split and draft the best groups of fish for the most aesthetically pleasing aquarium. Meet the Aquarium Goal for bonus points and maybe snag the rare treasure chest. 10 Gallon Tank is played over a number of rounds based on the number of players. Each round consists of three phases: Set Up the School of Fish, Split School into Groups...
13: The Colonies in Revolt, a strategic level board-wargame published in "Strategy & Tactics" issue #104 (1985), is a simulation of the American Revolutionary War from late 1775 (the siege of Boston and the two Canadian expeditions) through the end of 1781. The British player must try to stop the revolt by trying to control half a continent. Counters are...
In the seventeenth century, the Caribbean, was an area little explored and full of adventure, where the intrepid crews traded and discovered valuable treasures. Choose your crew, your cargo and weapons, and sailing in the Caribbean, seeking fame and riches. In 1653: Sailors and Merchants, you will use your ship , which is represented by a deck of cards...
"Nem azt mondom Uraim, hogy a franciák nem fognak jönni. Csak azt mondom, hogy nem a tengeren." - John Jervis, St. Vincent grófja, az Admiralitás Első Lordja Az 1805: Sea of Glory feleleveníti a napóleoni háborúk korának legkeményebb és legkiszámíthatatlanabb ütközeteit a nyílt vízen. Ketten játszhatjátok, miközben egyikőtök az angol királyi flottát...
1812! War on the Atlantic Seaboard is a card-driven strategic wargame that simulates the naval and land actions fought on and around the Eastern Coast of North America and the Gulf of Mexico during The War of 1812. This is a stand alone sequel to 1812! War on the Great Lakes Frontier. This is a two-player game with either player commanding the naval and...
"1812! War on the Great Lakes Frontier" is a card-driven strategic wargame that simulates the naval and land actions fought on and around the Great Lakes of North America during The War of 1812. This is a two-player game with either player commanding the naval and land forces of the United States of America or the British Empire. Players will alternate...
The naval campaign The Caribbean uses the unique Decision Games system and is based on the campaigns of 1781 and 1782 between the French Admiral Comte Francois de Grasse and the British Admirals Sir George Rodney, Sir Samuel Hood, Sir Francis S. Drake and Thomas Graves during the American War of Independence. It includes three naval Decision Games....
This book contains the Table Top Rules for Naval Battles. The rules are suitable for both fleet actions and also small one on one encounters. It includes an introduction to 18th century naval actions and tactics. The battles are fought on hexagons with fleets manoeuvred with a system using specially designed order cards which players are invited to...
"1942: Battle for the Mediterranean" is a two-player wargame simulation of the naval operations in the Mediterranean in January-October 1942. The objective in the game is to sink the largest possible number of enemy warships and enemy shipping, and to keep supplied their respective ground forces and bases in North Africa (for the Axis) and Malta (for the...